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3D audio-visual display using mobile devices

Published: 26 July 2010 Publication History

Abstract

For providing high presence, many kinds of display system have been developed [Hughes et al. 2005]. Typical examples are 3-dimensional display and multi-channel surround speaker system. Moreover, 3D movie such as "Avatar" or 3D TV have been brought to the market. However, these high realistic displays for visual, sound, or both, were usually composed of fixed and expensive equipment.

References

[1]
Hughes, C. E., Stapleton, C. B., Hughes, D. E., and Smith, E. M. 2005. Mixed reality in education, entertainment, and training. IEEE Computer Graphics and Applications 25, 6, 24--30.
[2]
Takahashi, K., Ikeda, S., and Yamamoto, T. 2009. Light aural display using network connected multiple computers. In HCI International 2009 - Posters, Springer, 401--405.

Cited By

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  • (2017)Spatial display system for designing live audiovisual contentSIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications10.1145/3132787.3132811(1-1)Online publication date: 27-Nov-2017
  • (2015)Mobile - based streaming system for omnidirectional contentsSIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications10.1145/2818427.2818435(1-1)Online publication date: 2-Nov-2015
  • (2013)Web- and mobile-based environment for designing and presenting spatial audiovisual contentProceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for health, safety, mobility and complex environments - Volume Part II10.1007/978-3-642-39215-3_50(430-439)Online publication date: 21-Jul-2013
  • Show More Cited By

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  1. 3D audio-visual display using mobile devices

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    cover image ACM Conferences
    SIGGRAPH '10: ACM SIGGRAPH 2010 Posters
    July 2010
    156 pages
    ISBN:9781450303934
    DOI:10.1145/1836845
    • Conference Chair:
    • Cindy Grimm
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 26 July 2010

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    Cited By

    View all
    • (2017)Spatial display system for designing live audiovisual contentSIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications10.1145/3132787.3132811(1-1)Online publication date: 27-Nov-2017
    • (2015)Mobile - based streaming system for omnidirectional contentsSIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications10.1145/2818427.2818435(1-1)Online publication date: 2-Nov-2015
    • (2013)Web- and mobile-based environment for designing and presenting spatial audiovisual contentProceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for health, safety, mobility and complex environments - Volume Part II10.1007/978-3-642-39215-3_50(430-439)Online publication date: 21-Jul-2013
    • (2011)A digital archive system for preserving audio and visual spaceProceedings of the 1st international conference on Human interface and the management of information: interacting with information - Volume Part II10.5555/2021604.2021618(103-110)Online publication date: 9-Jul-2011
    • (2011)A Digital Archive System for Preserving Audio and Visual SpaceHuman Interface and the Management of Information. Interacting with Information10.1007/978-3-642-21669-5_13(103-110)Online publication date: 2011

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