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Bateau ivre: an artistic markerless outdoor mobile augmented reality installation on a riverboat

Published: 25 October 2010 Publication History

Abstract

Bateau Ivre is a project presented on the Seine River to make a large audience aware of the possible developments of Augmented Reality through an artistic installation in a mobile outdoor environment. The installation could be viewed from a ship by a large audience without specific equipment, through nightly video-projection on the River banks. The augmentation of the physical world was implemented through real-time image processing for live special effects such as contouring, particles, or non-realistic rendering. The artistic purpose of the project was to immerge the audience into a non-realistic view of the River banks that would differ from the traditional tourist tours that highlight the main landmarks of Paris classical architecture.
The implemented software applied standard algorithms for special effects to a live video stream and reprojected these effects on the captured scenes to combine the physical world with its modified image. An analysis of the project output reveals that the impact of the effects in mobile SAR varies a lot, and does not correspond to the visual impact on a standard desktop screen.

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Cited By

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  • (2023)The Reinventing of public administration in the new hybrid worldTeaching Public Administration10.1177/0144739423119192742:2(206-229)Online publication date: 28-Jul-2023
  • (2018)Cultural Heritage in Marker-Less Augmented Reality: A SurveyAdvanced Methods and New Materials for Cultural Heritage Preservation [Working Title]10.5772/intechopen.80975Online publication date: 28-Nov-2018
  • (2014)Performative technologies for heritage site regenerationPersonal and Ubiquitous Computing10.1007/s00779-014-0766-318:7(1631-1650)Online publication date: 1-Oct-2014
  • Show More Cited By

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cover image ACM Conferences
MM '10: Proceedings of the 18th ACM international conference on Multimedia
October 2010
1836 pages
ISBN:9781605589336
DOI:10.1145/1873951
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 25 October 2010

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Author Tags

  1. augmented reality
  2. heritage
  3. mobile augmented reality
  4. outdoor digital art
  5. real-time image processing

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MM '10
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MM '10: ACM Multimedia Conference
October 25 - 29, 2010
Firenze, Italy

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Overall Acceptance Rate 995 of 4,171 submissions, 24%

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Cited By

View all
  • (2023)The Reinventing of public administration in the new hybrid worldTeaching Public Administration10.1177/0144739423119192742:2(206-229)Online publication date: 28-Jul-2023
  • (2018)Cultural Heritage in Marker-Less Augmented Reality: A SurveyAdvanced Methods and New Materials for Cultural Heritage Preservation [Working Title]10.5772/intechopen.80975Online publication date: 28-Nov-2018
  • (2014)Performative technologies for heritage site regenerationPersonal and Ubiquitous Computing10.1007/s00779-014-0766-318:7(1631-1650)Online publication date: 1-Oct-2014
  • (2012)Revealing the “spirit of the place”: Genius Loci, a spatial augmented reality performance based on 3D data and historical hypotheses2012 18th International Conference on Virtual Systems and Multimedia10.1109/VSMM.2012.6365913(103-108)Online publication date: Sep-2012
  • (2012)U-drumwaveProceedings of the 18th international conference on Advances in Multimedia Modeling10.1007/978-3-642-27355-1_56(609-620)Online publication date: 4-Jan-2012

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