Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/1900179.1900220acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
research-article

The 3D caricature face modeling based on aesthetic formulae

Published: 12 December 2010 Publication History
  • Get Citation Alerts
  • Abstract

    Recently automatic 3D caricature face generation has attracted much attention from both the research community and the game industry. With the developing of computer vision and modeling, it has become the key technique of virtual avatar and computer games. Let the cartoon face resemble the realistic picture to be customized avatar standing for the user himself. Then the cartoon face also has some exaggeration that can protect the privacy while transmitting through internet. Although it has received considerable attention in computer graphics, due to the lack of 3D caricature sample that many current 3D caricature generation systems required, it still remains as a challenge to generate a satisfactory caricature face model. 3D cartoon face model can be generated from an ordinary frontal face photograph in this paper. We first use an improved ASM to detect the face feature points and receive the different face components region and their distribution. Then transform the face components shape and face contour according to the mean art exaggerate formulae by manifold RBF. The face texture can be transformed from real picture to cartoon one by PCA. Finally, we implement a prototype system that can transform the ordinary face picture into some real and caricature model that can be applied successfully in multi-user educational game to provide human-like avatars. The effectiveness of the proposed technique is demonstrated by the experimental results.

    References

    [1]
    V. Blanz, T. Vetter, "A morphable model for the synthesis of 3D faces", International Conference on Computer Graphics and Interactive Techniques, 1999: pp 187--194
    [2]
    V. Blanz, C. Basso, T. Poggio, et al, "Reanimating Faces in images and video", Proc. Eurographics Conf., 22(3), 2003
    [3]
    Q. Zhang, Z. Liu, B. Guo and H. Shum, "Geometry-Driven Photorealistic Facial Expression Synthesis", IEEE Transactions on Visualization and Computer Graphics, 12(1), 2003: pp. 48--60
    [4]
    I. Park, H. Zhang, V. Vezhnevets, H. Choh, "Image-based photorealistic 3D face modeling", Proceedings of Sixth IEEE International Conference on Automatic Face and Gesture Recognition, 2004.
    [5]
    E. Lee, J. Kwon, I. Lee, "Caricature Video", Computer animation & Virtual Worlds, 18(4--5), 2007: pp. 279--288
    [6]
    M. Dimitrijevic, S. Ilic P. Fua, "Accurate Face Models from Uncalibrated and ILL-Lit Video Sequences", IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2, 2004: pp. 1034--1041
    [7]
    K. Yoshiki, H. Saito, M. Mochimaru, "Reconstruction of 3D Face Model from Single Shading Image Based on Anatomical Database", Proc. 18th International Conference on pattern Recognition, 2006: pp. 350--353
    [8]
    J. Zhang, Y. Zhuang, "Sample based 3D face reconstruction from a single frontal image by adaptive locally linear embedding", Journal of Zhejiang University Science A, 8(4), 2007: pp. 550--558.
    [9]
    J. Liu, Y. Chen, C. Miao, J. Xie, C. X. Ling, et al, "Semi-supervised learning in reconstructed manifold space for 3D caricature generation", Journal of Computer Graphics Formum(CGF), 2009
    [10]
    M. Zhao, T. Chua, T. Sim, "Morphable Face Reconstruction with Multiple Images", 7th International Conference on Automatic Face and Gesture Recognition, 2006: pp. 597--602
    [11]
    C. Yang, T. Pai, Y. Hsiao, et al, "Face shape classification for 2D caricature generation", Proc. Of Workshop on Consumer Electronics, Taiwan, 2002.
    [12]
    L. Liang, H. Chen, Y. Xu, et al, "Example-based caricature generation with exaggeration", Proc. Of the 10th pacific conference on computer graphics and applications, Beijing, 2002: pp. 386--393
    [13]
    P. Chiang, W. Liao, T. Li, "Automatic caricature generation by analyzing facial feature", Proc. Of Asia Conference on Computer Vision, Jeju Island, 2004:pp. 89--94
    [14]
    E. Akleman, J. Reisch, "Modeling expressive 3D caricatures", SIGGRAPH'04, 2004: pp. 61--64
    [15]
    I. Kim, H. Ko, 'Intuitive quasi-eigen faces", Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia, 2007: pp. 33--38
    [16]
    L. Redman, "How to draw caricatures", ISBN 978-0-8092-5685-3, McGraw-Hill.
    [17]
    R. Zhou, J. Zhou, Y. Chen, J. Liu, L. Li, "Caricature generation based on facial feature analysis", Journal of Computer-Aided Design & Computer Graphics, 18(9), 2006
    [18]
    S. Milborrow, "Locating Facial Features with Active Shape Models". 2007.
    [19]
    J. Wang et al, "Study on Video-Based Face Expression Modeling{D}. Zhejiang University, 2003: pp. 32--34
    [20]
    V. Blanz, I. Albrecht, J. Haber, H. Seidel, "Creating face models from vague mental images", Computer Graphics Forum, 25(3), 2006: pp. 645--654
    [21]
    D. Jiang, Y. Hu, S. Yan, L. Zhang, et al, "Efficient 3D reconstruction for face recognition", Pattern Recognition, 38(6), 2005: pp. 787--798
    [22]
    J. Sun, J. Jia, C. Tang, H. Shum, "Poisson matting", ACM Trans. Graph., 23(3), 2004: pp 315--321.

    Cited By

    View all
    • (2016)Caricature Drawing System by Understanding User Facial AttributesProceedings of HCI Korea10.17210/hcik.2016.01.50(50-54)Online publication date: 27-Jan-2016
    • (2016)3D cartoon face generation by local deformation mappingThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-016-1265-532:6-8(717-727)Online publication date: 1-Jun-2016
    • (2013)RAAT - The reverie avatar authoring tool2013 18th International Conference on Digital Signal Processing (DSP)10.1109/ICDSP.2013.6622788(1-6)Online publication date: Jul-2013

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    VRCAI '10: Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
    December 2010
    399 pages
    ISBN:9781450304597
    DOI:10.1145/1900179
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 December 2010

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. aesthetics formulae
    2. cartoon transformation
    3. face feature detection

    Qualifiers

    • Research-article

    Funding Sources

    Conference

    VRCAI '10
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 51 of 107 submissions, 48%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)5
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 26 Jul 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2016)Caricature Drawing System by Understanding User Facial AttributesProceedings of HCI Korea10.17210/hcik.2016.01.50(50-54)Online publication date: 27-Jan-2016
    • (2016)3D cartoon face generation by local deformation mappingThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-016-1265-532:6-8(717-727)Online publication date: 1-Jun-2016
    • (2013)RAAT - The reverie avatar authoring tool2013 18th International Conference on Digital Signal Processing (DSP)10.1109/ICDSP.2013.6622788(1-6)Online publication date: Jul-2013

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media