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A team-based firefighter training platform using the virtual environment

Published: 12 December 2010 Publication History

Abstract

The increasing complexity of modern buildings, such as high-rise buildings and underground subway stations, has brought about an increase in the scale of potential hazards, which in turn requires changes in firefighter training. Due to cost, time, and safety requirements for the trainee, it is impossible for firefighters in training to experience a real fire. In additional, repeated training is impossible if real fire were used. We proposed a team-based firefighter training platform using the virtual environment for complex buildings. The platform provides training and evaluation of firefighting and mission-based team training. To achieve an immersive virtual environment, VR, AR and haptics technique is adopted. A numerical analysis method is used to model real fire phenomena.

References

[1]
Cha, M., Lee, J., Choi, B., Lee, H. and Han, S. 2009, A data-driven visual simulation of fire phenomena, SIGGRAPH '09 Posters, 74.
[2]
Dugdale, J., Pavard B., Pallamin, N. and Jed M. 2004, Emergency fire incident training in a virtual world, Proceedings of the 1st Conference on Information Systems for Crisis Response and Management, pp. 167--172.
[3]
Ericson, E. R. 2007, Development of an immersive game-based virtual reality training program to teach fire safety skills to children, Master's thesis of Iowa State University, pp. 1--73.
[4]
Forney, G. P. 2007, Visualization, A Tool For Understanding Fire Dynamics, NISTIR 7431 NIST, pp. 1--13.
[5]
Julien, T. U. and Shaw, C. D. 2003, Firefighter command training virtual environment, Proceedings of the 2003 Conference on Diversity in Computing, pp. 30--33.

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  • (2024)Analysis of Wildfire Visualization Systems for Research and Training: Are They Up for the Challenge of the Current State of Wildfires?IEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.325844030:7(4285-4303)Online publication date: 1-Jul-2024
  • (2022)Development of Multimodal VR Welding Training System applying Cognitive Cybernetics認知サイバネティクスによるマルチモーダルVR溶接訓練システムの開発JOURNAL OF THE JAPAN WELDING SOCIETY10.2207/jjws.91.25591:4(255-259)Online publication date: 2022
  • (2022)A Study of Real-time Information on User Behaviors during Search and Rescue (SAR) Training of Firefighters2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00085(387-394)Online publication date: Mar-2022
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Published In

cover image ACM Conferences
VRCAI '10: Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
December 2010
399 pages
ISBN:9781450304597
DOI:10.1145/1900179
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 12 December 2010

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Author Tags

  1. AR
  2. VR
  3. firefighter team training
  4. virtual environment

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  • Short-paper

Funding Sources

  • Business for Cooperative R&D between Industry, Academy, and Research Institute funded Korea Small and Medium Business Administration in 2010

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VRCAI '10
Sponsor:

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Overall Acceptance Rate 51 of 107 submissions, 48%

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Cited By

View all
  • (2024)Analysis of Wildfire Visualization Systems for Research and Training: Are They Up for the Challenge of the Current State of Wildfires?IEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.325844030:7(4285-4303)Online publication date: 1-Jul-2024
  • (2022)Development of Multimodal VR Welding Training System applying Cognitive Cybernetics認知サイバネティクスによるマルチモーダルVR溶接訓練システムの開発JOURNAL OF THE JAPAN WELDING SOCIETY10.2207/jjws.91.25591:4(255-259)Online publication date: 2022
  • (2022)A Study of Real-time Information on User Behaviors during Search and Rescue (SAR) Training of Firefighters2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00085(387-394)Online publication date: Mar-2022
  • (2022)A Systematic Literature Review on Virtual Reality-Based Fire-Safety Training in IndiaProductivity with Health, Safety, and Environment10.1007/978-981-16-7361-0_3(17-24)Online publication date: 14-May-2022
  • (2021)VR-based Training on Handling LNG Related Emergency in the Maritime Industry2021 International Conference on Cyberworlds (CW)10.1109/CW52790.2021.00035(159-165)Online publication date: Sep-2021
  • (2020)Go-ThroughProceedings of the Augmented Humans International Conference10.1145/3384657.3384784(1-10)Online publication date: 16-Mar-2020
  • (2020)Human Factors Assessment in VR-based Firefighting Training in Maritime: A Pilot Study2020 International Conference on Cyberworlds (CW)10.1109/CW49994.2020.00034(157-163)Online publication date: Sep-2020
  • (2019)A SWOT Analysis of the Field of Virtual Reality for Firefighter TrainingFrontiers in Robotics and AI10.3389/frobt.2019.001016Online publication date: 16-Oct-2019
  • (2019)Sharing 9-1-1 Video Call Information between Dispatchers and Firefighters During Everyday EmergenciesProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322277(567-580)Online publication date: 18-Jun-2019
  • (2017)Emotional Response–Based Approach for Assessing the Sense of Presence of Subjects in Virtual Building Evacuation StudiesJournal of Computing in Civil Engineering10.1061/(ASCE)CP.1943-5487.000067931:5Online publication date: Sep-2017
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