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Phenomenology, a framework for participatory design

Published: 29 November 2010 Publication History

Abstract

The philosophical discipline of phenomenology provides the designer with a framework for studying user experience by affording an intrinsically contextual view of the way we interact with things around us. In this paper we argue that phenomenology also plays a critical role in participatory design when it is undertaken as an interpretive and generative process, mindful of end user experience rather than directed toward the specification of outcomes. We will illustrate this notion through our participatory design work for ECHOES -- a multi-disciplinary research project that aims to create technologically enhanced learning environments for typically developing children and children with high-functioning Autism or Aspergers. We will demonstrate how phenomenological thinking has assisted in the co-creation of ECHOES and has provided a mechanism for interpreting the emergent, creative input from our target population.

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  • (2025)Novice-friendly probes for the gathering and analysis of requirements and subsequent design of softwareInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103405195:COnline publication date: 1-Jan-2025
  • (2024)Examining the utilization of participatory research with autistic youth in mainstream/public schools: a scoping reviewFrontiers in Education10.3389/feduc.2023.13086648Online publication date: 9-Jan-2024
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    cover image ACM Other conferences
    PDC '10: Proceedings of the 11th Biennial Participatory Design Conference
    November 2010
    314 pages
    ISBN:9781450301312
    DOI:10.1145/1900441
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    • DE: Digital Eskimo
    • UTS-HCTDRS: The UTS Human Centred Technology Design Research Strength
    • University of Technology Sydney
    • Roskilde University
    • SIGCHI-Australia: ACM SIGCHI Australia
    • Zumio: Zumio

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 29 November 2010

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    Author Tags

    1. methods
    2. participatory design
    3. phenomenology
    4. theory

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    PDC '10
    Sponsor:
    • DE
    • UTS-HCTDRS
    • SIGCHI-Australia
    • Zumio
    PDC '10: The 11th Biennial Participatory Design Conference
    November 29 - December 3, 2010
    Sydney, Australia

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    Overall Acceptance Rate 49 of 289 submissions, 17%

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    Cited By

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    • (2025)Novice-friendly probes for the gathering and analysis of requirements and subsequent design of softwareInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103405195:COnline publication date: 1-Jan-2025
    • (2024)Examining the utilization of participatory research with autistic youth in mainstream/public schools: a scoping reviewFrontiers in Education10.3389/feduc.2023.13086648Online publication date: 9-Jan-2024
    • (2024)Position Paper: An Emoji-Based Interactive App to Aid Emotion Expression for Autistic ChildrenCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3678478(706-708)Online publication date: 5-Oct-2024
    • (2024)Small Spaces, Many Places: A Phenomenological Analysis of Technology-Mediated Placemaking in Small SpacesProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670966(1-12)Online publication date: 3-Jun-2024
    • (2024)Thrown from Normative Ground: Exploring the Potential of Disorientation as a Critical Methodological Strategy in HCIProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642724(1-11)Online publication date: 11-May-2024
    • (2024)Learning 3D Matrix Algebra Using Virtual and Physical Manipulatives: Qualitative Analysis of the Efficacy of the AR-ClassroomLearning and Collaboration Technologies10.1007/978-3-031-61691-4_1(3-16)Online publication date: 1-Jun-2024
    • (2023)Exploring the Lived Experience of Behavior Change Technologies: Towards an Existential Model of Behavior Change for HCIACM Transactions on Computer-Human Interaction10.1145/360349730:6(1-50)Online publication date: 25-Sep-2023
    • (2023)Conversational Agents in Therapeutic Interventions for Neurodevelopmental Disorders: A SurveyACM Computing Surveys10.1145/356426955:10(1-34)Online publication date: 2-Feb-2023
    • (2023)Think-4-EmCoDe frameworkInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103065177:COnline publication date: 26-Jul-2023
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