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A model computer simulation as an epistemic game

Published: 01 June 1995 Publication History
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References

[1]
Ackerman, D., & Stelovsky, J. (1986). The role of mental models in programming: from experiments to requirements for an interactive system. In S.K. Chang (Ed.), Visualization in Programming; Fifth Interdisciplinary Workshop in Informatics and Psychology (pp. 57-67). Scharding, Austria: Springer-Verlag.
[2]
Collins, A., & Ferguson, W. Epistemic forms and epistemic games: structures and strategies to guide inquiry. Educational Psychologist, 28(1), 25-42.
[3]
Johnson, R.E. (1995). A Model Computer, Minneapolis: West Publishing Company.
[4]
Mayerhofer, M.A., & de Lucena, C.J.P., (1992). Design of an algorithm simulation and animation environment. SIGCSE Bulletin, 24(2), 7-14.
[5]
Naps, T.L. (1994). An object-oriented approach to algorithm visualization - easy, extensible, and dynamic. SIGCSE Bulletin. 26(1), 46-50.
[6]
Styer, E. (1994). ON the design and use of a simulator for teaching computer architecture. SIGCSE Bulletin, 26(3), 45-50.
[7]
Trigg, M., & Sherry, L. (1995). Epistemic forms and epistemic games. Unpublished manuscript, University of Colorado at Denver.
[8]
Weld, D.S. (1983). Explaining complex engineered devices (Tech. Rep. No. 5489). Cambridge, MA: Bolt Beranek and Newman.

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  • (2020)Engage Against the Machine: Rise of the Notional Machines as Effective Pedagogical DevicesProceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education10.1145/3341525.3387404(159-165)Online publication date: 15-Jun-2020
  • (2013)A Review of Generic Program Visualization Systems for Introductory Programming EducationACM Transactions on Computing Education10.1145/249082213:4(1-64)Online publication date: 1-Nov-2013
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cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 27, Issue 2
June 1995
67 pages
ISSN:0097-8418
DOI:10.1145/201998
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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 June 1995
Published in SIGCSE Volume 27, Issue 2

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Cited By

View all
  • (2023)A Block-Based Programming Environment for Teaching Low-Level Computing (Discussion Paper)Proceedings of the 23rd Koli Calling International Conference on Computing Education Research10.1145/3631802.3631825(1-7)Online publication date: 13-Nov-2023
  • (2020)Engage Against the Machine: Rise of the Notional Machines as Effective Pedagogical DevicesProceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education10.1145/3341525.3387404(159-165)Online publication date: 15-Jun-2020
  • (2013)A Review of Generic Program Visualization Systems for Introductory Programming EducationACM Transactions on Computing Education10.1145/249082213:4(1-64)Online publication date: 1-Nov-2013
  • (2008)A Web Based Tool for Novice ProgrammersProceeding sof the international conference on Computational Science and Its Applications, Part I10.1007/978-3-540-69839-5_39(530-540)Online publication date: 30-Jun-2008
  • (1998)Constructivism in computer science educationACM SIGCSE Bulletin10.1145/274790.27430830:1(257-261)Online publication date: 1-Mar-1998
  • (1998)Constructivism in computer science educationProceedings of the twenty-ninth SIGCSE technical symposium on Computer science education10.1145/273133.274308(257-261)Online publication date: 1-Mar-1998

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