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The absence of accurately rendered grass in real-time applications such as games and simulation systems can be directly attributed to the massive amounts of geometry required to model grass patches. This in turn is responsible for the drastic increase ...
This paper deals with the rendering issues of producing a realistic surgery simulation in real-time. In general, the visual fidelity of the simulator determines the degree of realism experienced by users. On top of the tissue, there is a mucous layer ...
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