Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2090236.2090242acmconferencesArticle/Chapter ViewAbstractPublication PagesitcsConference Proceedingsconference-collections
research-article

The curse of simultaneity

Published: 08 January 2012 Publication History

Abstract

Typical models of strategic interactions in computer science use simultaneous move games. However, in applications simultaneity is often hard or impossible to achieve. In this paper, we study the robustness of the Nash Equilibrium when the assumption of simultaneity is dropped. In particular we propose studying the sequential price of anarchy: the quality of outcomes of sequential versions of games whose simultaneous counterparts are prototypical in algorithmic game theory. We study different classes of games with high price of anarchy, and show that the subgame perfect equilibrium of their sequential version is a much more natural prediction, ruling out unreasonable equilibria, and leading to much better quality solutions.
We consider three examples of such games: Cost Sharing Games, Unrelated Machine Scheduling Games and Consensus Games. For Machine Cost Sharing Games, the sequential price of anarchy is at most O(log(n)), an exponential improvement of the O(n) price of anarchy of their simultaneous counterparts. Further, the subgame perfect equilibrium can be computed by a polynomial time greedy algorithm, and is independent of the order the players arrive. For Unrelated Machine Scheduling Games we show that the sequential price of anarchy is bounded as a function of the number of jobs n and machines m (by at most O(m2n)), while in the simultaneous version the price of anarchy is unbounded even for two players and two machines. For Consensus Games we observe that the optimal outcome for generic weights is the unique equilibrium that arises in the sequential game. We also study the related Cut Games, where we show that the sequential price of anarchy is at most 4. In addition we study the complexity of finding the subgame perfect equilibrium outcome in these games.

References

[1]
N. Andelman, M. Feldman, and Y. Mansour. Strong price of anarchy. In Proceedings of the eighteenth annual ACM-SIAM symposium on Discrete algorithms, SODA '07, pages 189--198, Philadelphia, PA, USA, 2007. Society for Industrial and Applied Mathematics.
[2]
E. Anshelevich, A. Dasgupta, J. M. Kleinberg, E. Tardos, T. Wexler, and T. Roughgarden. The Price of Stability for Network Design with Fair Cost Allocation. In 45th Symposium on Foundations of Computer Science (FOCS 2004), pages 295--304. IEEE Computer Society, 2004.
[3]
J. Bae, E. Beigman, R. Berry, M. L. Honig, and R. Vohra. On the efficiency of sequential auctions for spectrum sharing. 2009 International Conference on Game Theory for Networks, pages 199--205, May 2009.
[4]
M. Balcan, A. Blum, and Y. Mansour. The price of uncertainty. EC'09, 2009.
[5]
M. F. Balcan. Leading dynamics to good behavior. SIGecom Exch., 10:19--22, June 2011.
[6]
M.-F. Balcan, A. Blum, and Y. Mansour. Circumventing the price of anarchy: Leading dynamics to good behavior. In ICS, pages 200--213, 2010.
[7]
M. Charikar, H. Karloff, C. Mathieu, J. Naor, and M. Saks. Online multicast with egalitarian cost sharing. In SPAA 2008: Proceedings of the 20th Annual ACM Symposium on Parallel Algorithms and Architectures, pages 70--76. ACM, 2008.
[8]
C. Chekuri, J. Chuzhoy, L. Lewin-Eytan, J. Naor, and A. Orda. Non-Cooperative Multicast and Facility Location Games. IEEE Journal on Selected Areas in Communications, 25(6):1193--1206, 2007.
[9]
C. Chung, K. Ligett, K. Pruhs, and A. Roth. The price of stochastic anarchy. In Proceedings of the 1st International Symposium on Algorithmic Game Theory, SAGT '08, pages 303--314, Berlin, Heidelberg, 2008. Springer-Verlag.
[10]
A. Epstein, M. Feldman, and Y. Mansour. Strong equilibrium in cost sharing connection games. In 8th ACM Conference on Electronic Commerce (EC-2007), pages 84--92. ACM, 2007.
[11]
A. Fabrikant, C. Papadimitriou, and K. Talwar. The complexity of pure nash equilibria. In Proceedings of the thirty-sixth annual ACM symposium on Theory of computing, STOC '04, pages 604--612, New York, NY, USA, 2004. ACM.
[12]
D. Fudenberg and J. Tirole. Game Theory. MIT Press, 1991.
[13]
P. Goldberg, C. Papadimitriou, and R. Savani. The complexity of the homotopy method, equilibrium selection, and lemke-howson solutions. FOCS 2011, 2011.
[14]
J. Harsanyi and R. Selten. A general theory of equilibrium selection in games. Cambridge:MIT Press, 1988.
[15]
T. Hart and D. Edwards. The tree prune (tp) algorithm. Technical report, M. I. T. Artificial Intelligence Project Memo # 30, 1961.
[16]
P.-J. Herings and R. Peeters. Homotopy methods to compute equilibria in gametheory. Economic Theory, 42(1), 2010.
[17]
D. Knuth and R. Moore. An analysis of alpha-beta pruning. Artificial Intelligence, page 293âĂŞ326, 1975.
[18]
E. Koutsoupias and C. Papadimitriou. Worst-case equilibria. In Symposium on Theoretical Aspects of Computer Science, pages 404--413, 1999.
[19]
J. K. Lenstra, D. B. Shmoys, and E. Tardos. Approximation algorithms for scheduling unrelated parallel machines. Math. Program., 46:259--271, February 1990.
[20]
A. Montanari and A. Saberi. Convergence to equilibrium in local interaction games. SIGecom Exch., 8:11:1--11:4, July 2009.
[21]
R. Paes Leme, V. Syrgkanis, and Éva Tardos. Sequential auctions and externalities. In Proceedings of the 23rd ACM Symposium on Discrete Algorithms (SODA'12). 2012, 2012.
[22]
D. Parkes. Online Mechanisms. Algorithmic Game Theory (eds, N. Nisan et al), 2007.
[23]
A. Skopalik and B. Vöcking. Inapproximability of pure nash equilibria. Proceedings of the fourtieth annual ACM symposium on Theory of computing - STOC '08, page 355, 2008.
[24]
V. Syrgkanis. The Complexity of Equilibria in Cost Sharing Games. In WINE 2010: Proceedings of the 6th Workshop on Internet and Network Economics, pages 366--377, 2010.
[25]
B. Vocking. Selfish load balancing. In Algorithmic Game Theory, chapter 20. Cambridge University Press, 2007.
[26]
J. von Neumann. Zur Theories der Gesellschaftsspiele. Mathematische Annalen 100:295--320, 1928, English translation by S. Bergmann in R. D. Luce, A. W. Tucker (eds.), Contributions to the Theory of Games IV (1959), pp. 13--42, Princeton U. Press.
[27]
E. F. F. Zermelo. Über eine Anwendung der Mengenlehre auf die Theorie des Schachspiels. In Fifth International Congress of Mathematicians, vol. II, pages 501--504, 1913.

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
ITCS '12: Proceedings of the 3rd Innovations in Theoretical Computer Science Conference
January 2012
516 pages
ISBN:9781450311151
DOI:10.1145/2090236
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 January 2012

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. extensive form games
  2. games
  3. price of anarchy
  4. subgame perfect equilibrium

Qualifiers

  • Research-article

Funding Sources

Conference

ITCS '12
Sponsor:
ITCS '12: Innovations in Theoretical Computer Science
January 8 - 10, 2012
Massachusetts, Cambridge

Acceptance Rates

ITCS '12 Paper Acceptance Rate 39 of 93 submissions, 42%;
Overall Acceptance Rate 172 of 513 submissions, 34%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)12
  • Downloads (Last 6 weeks)0
Reflects downloads up to 08 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Sequential solutions in machine scheduling gamesJournal of Scheduling10.1007/s10951-024-00810-327:4(363-373)Online publication date: 18-May-2024
  • (2023)Tight bounds for the price of anarchy and stability in sequential transportation gamesJournal of Combinatorial Optimization10.1007/s10878-023-01073-y46:2Online publication date: 21-Aug-2023
  • (2023)Equilibrium Analysis of Customer Attraction GamesWeb and Internet Economics10.1007/978-3-031-48974-7_14(242-255)Online publication date: 31-Dec-2023
  • (2023)Computing the Price of Anarchy in Atomic Network Congestion Games (Invited Talk)Formal Modeling and Analysis of Timed Systems10.1007/978-3-031-42626-1_1(3-12)Online publication date: 29-Aug-2023
  • (2022)The limit of targeting in networksJournal of Economic Theory10.1016/j.jet.2022.105418201(105418)Online publication date: Apr-2022
  • (2022)Risk-Free Bidding in Complement-Free Combinatorial AuctionsTheory of Computing Systems10.1007/s00224-021-10068-366:3(581-615)Online publication date: 7-Jan-2022
  • (2022)Exact Price of Anarchy for Weighted Congestion Games with Two PlayersCombinatorial Optimization10.1007/978-3-031-18530-4_12(159-171)Online publication date: 21-Nov-2022
  • (2021)Noncooperative Supply Chain SchedulingSupply Chain Scheduling10.1007/978-3-030-90374-9_9(549-659)Online publication date: 20-Oct-2021
  • (2020)A Note on Connectivity and Stability in Dynamic Network FormationGames10.3390/g1104004911:4(49)Online publication date: 29-Oct-2020
  • (2020)Subgame Perfect Equilibria of Sequential Matching GamesACM Transactions on Economics and Computation10.1145/33737177:4(1-30)Online publication date: 30-Jan-2020
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media