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extended-abstract

Squishy circuits as a tangible interface

Published: 05 May 2012 Publication History

Abstract

Squishy Circuits is an approach to exploring and learning electronics. This method uses homemade sculpting dough recipes - one that is conductive, and another that is insulating - to replace wires and insulators. Squishy Circuits can be used to model basic circuits, but can also be used as an interface for more advanced microcontroller projects.

References

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Arduino. http://www.arduino.cc.
[2]
Foley, B., McPhee, C. Students' Attitudes towards Science in Classes Using Hands-On or Textbook Based Curriculum. American Educational Research Association (2008).
[3]
Johnson, S., Thomas, A. M. Squishy Circuits: A Tangible Medium for Electronics Education. Extended Abstracts CHI 2010, ACM Press. (2010), 4099--4104.
[4]
Johnson, S., Thomas, A. M. Exchange: Using Squishy Circuit Technology in the Classroom. Proc. of the ASEE National Conference (2011).
[5]
Jones, B. Resistance Measurements in Play-Doh. The Physics Teacher 31,1 (1993), 48--49.
[6]
LabVIEW. http://www.ni.com.
[7]
Mehalik, M., Doppelt, Y., Schuun, C. Middle-School Science Through Design-Based Learning versus Scripted Inquiry: better Overall Science Concept Learning and Equality Gap Reduction. Journal of Engineering Education 97, 1 (2008), 71--85.
[8]
Patil, A., Mann, L., Howard, P., Martin, F. Assessment of Hands-on Activities to Enhance Students' Leaning in the First Year Engineering Skills Course. Proc. 20th Australasian Association for Engineering Education Conference (2009), 286--292.
[9]
The SciGirls Seven: Proven Strategies for Engaging Girls in STEM. http://www.pbs.org/teachers/includes/content/scigirls/print/SciGirls_Seven.pdf.
[10]
Squishy Circuits Website. http://www.stthomas.edu/SquishyCircuits.

Cited By

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  • (2019)Non-Rigid HCIProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322347(885-906)Online publication date: 18-Jun-2019
  • (2017)Where are the Glass-Boxes?Proceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3079733(292-297)Online publication date: 27-Jun-2017
  • (2017)Un-CraftingProceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3024969.3024993(67-77)Online publication date: 20-Mar-2017
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    cover image ACM Conferences
    CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
    May 2012
    2864 pages
    ISBN:9781450310161
    DOI:10.1145/2212776

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 05 May 2012

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    Author Tags

    1. play dough
    2. squishy
    3. tangible interface

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    Cited By

    View all
    • (2019)Non-Rigid HCIProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322347(885-906)Online publication date: 18-Jun-2019
    • (2017)Where are the Glass-Boxes?Proceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3079733(292-297)Online publication date: 27-Jun-2017
    • (2017)Un-CraftingProceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3024969.3024993(67-77)Online publication date: 20-Mar-2017
    • (2016)Connectors in Maker KitsProceedings of the The 15th International Conference on Interaction Design and Children10.1145/2930674.2930714(452-462)Online publication date: 21-Jun-2016
    • (2015)Cube-inProceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/2677199.2680597(383-386)Online publication date: 15-Jan-2015
    • (2013)Invent-ablingProceedings of the 12th International Conference on Interaction Design and Children10.1145/2485760.2485801(368-371)Online publication date: 24-Jun-2013
    • (2013)Interactive sensory objects for improving access to heritageCHI '13 Extended Abstracts on Human Factors in Computing Systems10.1145/2468356.2479569(2899-2902)Online publication date: 27-Apr-2013

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