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Audio augmented reality: a prototype automated tour guide

Published: 07 May 1995 Publication History

Abstract

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References

[1]
Bederson, B.B and Druin, A. Computer Augmented Environments: New Places to Learn, Work and Play, ed. Jakob Nielsen, in Advances in Human Computer Interaction, Vol. 5, Ablex Press, In Press.
[2]
Communications of the A CM, Special Issue on Augmented Environments, 36 (7), July, 1993.
[3]
Hill, W.C., Hollan, J.D., Wroblewski, D. and McCandless, T., Edit Wear and Read Wear, in Proceedings of Human Factors in Computing Systems (CHI '92), ACM Press, pp. 3-9, 1992.
[4]
Krueger, M.W., Artificial Reality II, Addison-Wesley, 1991.
[5]
Want, R., Hopper, A., Falcao, V. and Gibbons, J., The Active Badge Location System, ACM Transactions on Information Systems. Vol. 10 (1), pp. 91-102, Jan. 1992.

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cover image ACM Conferences
CHI '95: Conference Companion on Human Factors in Computing Systems
May 1995
486 pages
ISBN:0897917553
DOI:10.1145/223355
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

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Published: 07 May 1995

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CHI95
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CHI95: Conference on Human Factor in Computing Systems
May 7 - 11, 1995
Colorado, Denver, USA

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Cited By

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  • (2024)Taxonomy and definition of audio augmented reality (AAR)International Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103179182:COnline publication date: 1-Feb-2024
  • (2024)The Role of Audio in Immersive Storytelling: a Systematic Review in Cultural HeritageMultimedia Tools and Applications10.1007/s11042-024-19288-4Online publication date: 26-Jun-2024
  • (2023)Enhancing Art Gallery Visitors' Experiences through Audio Augmented Reality TechnologyProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/2169506723119270667:1(971-977)Online publication date: 23-Nov-2023
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  • (2022)Extracting a Definition and Taxonomy for Audio Augmented Reality (AAR) Using Grounded TheoryProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/107118132266143466:1(1220-1224)Online publication date: 27-Oct-2022
  • (2022)Are Ambient Intelligence and Augmented Reality Two Sides of the Same Coin? Implications for Human-Computer InteractionExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3519710(1-8)Online publication date: 27-Apr-2022
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