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Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays

Published: 04 June 2012 Publication History

Abstract

A key challenge for creating large interactive displays in public spaces is in the definition of ways for the user to interact that are effective and easy to learn. This paper presents the outcomes of user evaluation sessions designed to test a series of different gestures for people interacting with large displays in the public space. It is an initial step towards the broader goal of establishing a natural means for immersive interactions. The paper proposes a set of simple gestures for the execution of the basic actions of selecting and rearranging items in a large-scale dashboard. We performed a comparative analysis of the gestures, leading to a more in-depth understanding of the nature of spatial interaction between people and large public displays. More specifically, the analysis focuses on the scenarios when the interaction is restricted to an individual's own body, without any further assistance from associated devices. The findings converge into the elaboration of a model for assisting with the applicability of spatial gestures in response to both the context and the content they are applied to.

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Cited By

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  • (2024)Supporting Mixed-Presence Awareness across Wall-Sized Displays Using a Tracking Pipeline based on Depth CamerasProceedings of the ACM on Human-Computer Interaction10.1145/36646348:EICS(1-32)Online publication date: 17-Jun-2024
  • (2023)Mid-Air Gestural Interaction with a Large FogscreenMultimodal Technologies and Interaction10.3390/mti70700637:7(63)Online publication date: 24-Jun-2023
  • (2023)Exploring Mid-air Gestural Interfaces for Children with ADHDProceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games10.1145/3623264.3624449(1-10)Online publication date: 15-Nov-2023
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Published In

cover image ACM Other conferences
PerDis '12: Proceedings of the 2012 International Symposium on Pervasive Displays
June 2012
122 pages
ISBN:9781450314145
DOI:10.1145/2307798
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • UMinho: University of Minho
  • CCG: Centro de Computação Gráfica

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 June 2012

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Author Tags

  1. gestures
  2. large displays
  3. natural user interaction
  4. techniques

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  • Research-article

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PerDis 2012
Sponsor:
  • UMinho
  • CCG

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PerDis '12 Paper Acceptance Rate 20 of 36 submissions, 56%;
Overall Acceptance Rate 213 of 384 submissions, 55%

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Cited By

View all
  • (2024)Supporting Mixed-Presence Awareness across Wall-Sized Displays Using a Tracking Pipeline based on Depth CamerasProceedings of the ACM on Human-Computer Interaction10.1145/36646348:EICS(1-32)Online publication date: 17-Jun-2024
  • (2023)Mid-Air Gestural Interaction with a Large FogscreenMultimodal Technologies and Interaction10.3390/mti70700637:7(63)Online publication date: 24-Jun-2023
  • (2023)Exploring Mid-air Gestural Interfaces for Children with ADHDProceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games10.1145/3623264.3624449(1-10)Online publication date: 15-Nov-2023
  • (2023)Establishing Awareness through Pointing Gestures during Collaborative Decision-Making in a Wall-Display EnvironmentExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585830(1-7)Online publication date: 19-Apr-2023
  • (2023)HotGestures: Complementing Command Selection and Use with Delimiter-Free Gesture-Based Shortcuts in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332025729:11(4600-4610)Online publication date: 1-Nov-2023
  • (2023)Influence of size and location of buttons on the usability of interface on large touch screensErgonomics10.1080/00140139.2023.217967066:12(2025-2038)Online publication date: 20-Feb-2023
  • (2023)Cursor control through hand shape and Z dimension movements to assist target acquisition in large displaysUniversal Access in the Information Society10.1007/s10209-023-00999-8Online publication date: 31-May-2023
  • (2022)Asymmetric Free-Hand Interaction on a Large Display and Inspirations for Designing Natural User InterfacesSymmetry10.3390/sym1405092814:5(928)Online publication date: 2-May-2022
  • (2022)Midair Gestural Techniques for Translation Tasks in Large-Display InteractionAdvances in Human-Computer Interaction10.1155/2022/93629162022Online publication date: 1-Jan-2022
  • (2022)Freehand Target Acquisition With a Force-Assisted DeviceIEEE Sensors Journal10.1109/JSEN.2021.313712822:3(1972-1979)Online publication date: 1-Feb-2022
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