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Smooth and efficient crowd transformation

Published: 29 October 2012 Publication History

Abstract

Crowd transformation has been an important research field due to its diverse range of applications that include film production, computer games, robotics and performance training. We propose a novel approach with continuous space and continuous time for smooth crowd transformation. Most algorithms simulating the transformation of crowds focus on the trajectories of individual participants. As a contrast, the approach we proposed here focuses on the balanced assignment to maintain the collective behavior of the full crowd. We use a bitmap-based recognition of the starting and final formations and quantify the performance of the transformation with the mutual information. We demonstrate that our method is computationally efficient for several group sizes and formations.

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cover image ACM Conferences
MM '12: Proceedings of the 20th ACM international conference on Multimedia
October 2012
1584 pages
ISBN:9781450310895
DOI:10.1145/2393347
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 October 2012

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Author Tags

  1. collective behavior
  2. crowd formation control
  3. crowd simulation
  4. intelligent virtual agent
  5. mutual information
  6. social force model

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MM '12
Sponsor:
MM '12: ACM Multimedia Conference
October 29 - November 2, 2012
Nara, Japan

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Overall Acceptance Rate 2,145 of 8,556 submissions, 25%

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  • (2021)TSNWireless Communications & Mobile Computing10.1155/2021/55327542021Online publication date: 1-Jan-2021
  • (2020)A Spatio-Temporal Hierarchical Model for Crowd Formation Planning in Large-Scale PerformanceIEEE Access10.1109/ACCESS.2020.29990598(116685-116694)Online publication date: 2020
  • (2019)Hierarchical planning‐based crowd formationComputer Animation and Virtual Worlds10.1002/cav.187530:6Online publication date: 29-Apr-2019
  • (2016)Crowd formation via hierarchical planningProceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 110.1145/3013971.3013978(251-260)Online publication date: 3-Dec-2016
  • (2015)Collective Crowd Formation Transform with Mutual Information-Based Runtime FeedbackComputer Graphics Forum10.1111/cgf.1245934:1(60-73)Online publication date: 1-Feb-2015
  • (2014)Crowd Simulation and Its Applications: Recent AdvancesJournal of Computer Science and Technology10.1007/s11390-014-1469-y29:5(799-811)Online publication date: 12-Sep-2014

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