Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2444776.2444785acmconferencesArticle/Chapter ViewAbstractPublication PageshotmobileConference Proceedingsconference-collections
research-article

The case for psychological computing

Published: 26 February 2013 Publication History

Abstract

This paper envisions a new research direction that we call psychological computing. The key observation is that, even though computing systems are missioned to satisfy human needs, there has been little attempt to bring understandings of human need/psychology into core system design. This paper makes the case that percolating psychological insights deeper into the computing layers is valuable, even essential. Through examples from content caching, vehicular systems, and network scheduling, we argue that psychological awareness can not only offer performance gains to known technological problems, but also spawn new kinds of systems that are difficult to conceive otherwise.

References

[1]
D. Kahneman. Maps of bounded rationality: Psychology for behavioral economics. The American economic review, 2003.
[2]
G. R. Foxall et al. Consumer psychology for marketing.
[3]
E. J. Khantzian. The self-medication hypothesis of substance use disorders: A reconsideration and recent applications. Harvard Review of Psychiatry, 1997.
[4]
J. M. Carroll. Designing interaction: Psychology at the human-computer interface. Cambridge Univ Pr, 1991.
[5]
S. K. Card, T. P. Moran, and A. Newell. The psychology of human-computer interaction. CRC, 1986.
[6]
J. Fogarty, S. E. Hudson, and Others. Predicting human interruptibility with sensors. ACM TOCHI, 2005.
[7]
C. Harrison, B. Amento, S. Kuznetsov, and R. Bell. Rethinking the progress bar. In ACM UIST.
[8]
How redbox is changing retail. Marketing News, 2009.
[9]
D. Ariely, G. Loewenstein, and D. Prelec. Coherent arbitrariness: Stable demand curves without stable preferences. The Quarterly Journal of Economics, 2003.
[10]
S. Deb, K. Nagaraj, and V. Srinivasan. Mota: engineering an operator agnostic mobile service. In ACM MobiCom, 2011.
[11]
D. Fisher and G. Saksena. Link prefetching in mozilla: A server-driven approach. WCW, 2004.
[12]
D. Lamble et al. Mobile phone use while driving: public opinions on restrictions. Transportation, 2002.
[13]
J. Yang, S. Sidhom, et al. Detecting driver phone use leveraging car speakers. In ACM MobiCom, 2011.
[14]
L. Harms. Variation in drivers' cognitive load. effects of driving through village areas and rural junctions. Ergonomics, 1991.
[15]
D. Ariely. Predictably irrational: The hidden forces that shape our decisions. HarperCollins, 2009.
[16]
D. Kuksov and J. M. Villas-Boas. When more alternatives lead to less choice. Marketing Science, 2010.
[17]
M. Errami et al. Identifying duplicate content using statistically improbable phrases. Bioinformatics, 2010.
[18]
S. Khemmarat, R. Zhou, L. Gao, and M. Zink. Watching user generated videos with prefetching. In ACM MMSyss, 2011.
[19]
NH Mackworth and et al. Researches on the measurement of human performance. 1950.
[20]
D. Kahneman. Thinking, Fast and Slow. 2011.
[21]
A. L. IArbus and A. L. IArbus. Eye movements and vision. Plenum press, 1967.
[22]
D. Chu, A. Kansal, J. Liu, and F. Zhao. Mobile apps: It is time to move up to condos. In HotOS, 2011.
[23]
F. Paas and et al. Cognitive load measurement as a means to advance cognitive load theory. Educational psychologist, 2003.
[24]
R. W. Picard. Emotion research by the people, for the people. Emotion Review, 2010.
[25]
A. K. Dey. Understanding and using context. Personal and ubiquitous computing, 2001.
[26]
V. Verendel. A prospect theory approach to security. Technical report, Technical Report, 2008.
[27]
A. Shye and Others. Power to the people: Leveraging human physiological traits to control microprocessor frequency. In IEEE/ACM International Symposium on Microarchitecture, 2008.
[28]
S. Ha and Others. Tube: time-dependent pricing for mobile data. In ACM SIGCOMM, 2012.

Cited By

View all
  • (2019)A Game-theoretic analysis on the economic viability of mobile content pre-stagingWireless Networks10.1007/s11276-019-02176-3Online publication date: 1-Nov-2019
  • (2018)Analyzing crowdsourcing to teach mobile crowdsensing a few lessonsCognition, Technology and Work10.1007/s10111-018-0474-220:3(457-475)Online publication date: 20-Dec-2018
  • (2016)“Kind and Grateful”: A Context-Sensitive Smartphone App Utilizing Inspirational Content to Promote GratitudePsychology of Well-Being10.1186/s13612-016-0046-26:1Online publication date: 4-Jul-2016
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
HotMobile '13: Proceedings of the 14th Workshop on Mobile Computing Systems and Applications
February 2013
110 pages
ISBN:9781450314213
DOI:10.1145/2444776
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 February 2013

Permissions

Request permissions for this article.

Check for updates

Qualifiers

  • Research-article

Conference

HotMobile '13
Sponsor:

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)5
  • Downloads (Last 6 weeks)0
Reflects downloads up to 28 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2019)A Game-theoretic analysis on the economic viability of mobile content pre-stagingWireless Networks10.1007/s11276-019-02176-3Online publication date: 1-Nov-2019
  • (2018)Analyzing crowdsourcing to teach mobile crowdsensing a few lessonsCognition, Technology and Work10.1007/s10111-018-0474-220:3(457-475)Online publication date: 20-Dec-2018
  • (2016)“Kind and Grateful”: A Context-Sensitive Smartphone App Utilizing Inspirational Content to Promote GratitudePsychology of Well-Being10.1186/s13612-016-0046-26:1Online publication date: 4-Jul-2016
  • (2016)On the economics of mobile content pre-staging2016 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS)10.1109/INFCOMW.2016.7562176(748-753)Online publication date: Apr-2016
  • (2015)Anticipatory Mobile ComputingACM Computing Surveys10.1145/269384347:3(1-29)Online publication date: 1-Apr-2015
  • (2014)Anticipatory mobile computing for behaviour change interventionsProceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication10.1145/2638728.2641284(1025-1034)Online publication date: 13-Sep-2014
  • (2014)SinabroProceedings of the 15th Workshop on Mobile Computing Systems and Applications10.1145/2565585.2565605(1-6)Online publication date: 26-Feb-2014
  • (2014)Reducing energy consumption of smartphones using user-perceived response time analysisProceedings of the 15th Workshop on Mobile Computing Systems and Applications10.1145/2565585.2565595(1-6)Online publication date: 26-Feb-2014
  • (2013)Is there a case for mobile phone content pre-staging?Proceedings of the ninth ACM conference on Emerging networking experiments and technologies10.1145/2535372.2535414(321-326)Online publication date: 9-Dec-2013
  • (2013)The 14th international workshop on mobile computing systems and applications (ACM HotMobile 2013)ACM SIGMOBILE Mobile Computing and Communications Review10.1145/2505395.250539717:2(1-6)Online publication date: 19-Jul-2013

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media