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The inverted classroom and the CS curriculum

Published: 06 March 2013 Publication History

Abstract

The inverted classroom is a pedagogical technique in which passive knowledge acquisitions activities (e.g. lecture, readings) are assigned as homework and hands-on knowledge assimilation tasks (e.g. problem solving, lab, creative work) replace traditional lecture during classroom contact hours. Recent initiatives like the Kahn Academy [1] have raised the visibility of the inverted classroom and it is being adopted in disciplines across the curriculum from Economics [2] to Biology [3]. In this experience report we present successful inverted classroom pilots in linear algebra and introductory programming classes. In particular, this pilot focused on combining the inverted classroom philosophy with other proven pedagogical techniques (e.g. inquiry based learning) there was also a focus on creating free materials that could replace traditional, expensive textbooks when using the inverted classroom. We explain how the inverted classroom pedagogy is well aligned with the hands-on practice required in both math and computer science and discuss our plans to continue our experiment and to expand it beyond the original two classes.

References

[1]
The Kahn Academy. Retrieved September, 1, 2012, from http://www.khanacademy.org/
[2]
Lage, M.J., Platt, G.J., and Treglia, M. 2000. Inverting the Classroom: A gateway to creating an inclusive learning environment. The Journal of Economic Education, 31, 1 (Winter, 2000), 30--43.
[3]
Moravec, M., Williams, A., Aguilar-Roca, N. and O'Dowd DK (2010). Learn before lecture: a strategy that improves learning outcomes in a large introductory biology class. CBE Life Sciences Education, 9, 4, (December 21, 2010), 473--481. DOI= 10.1187/cbe.10-04-0063
[4]
Gannod, G. C., Burge, J. E., and Helmic, M.T. 2008. Using the inverted classroom to teach software engineering. In Proceedings of the 30th international conference on Software engineering (ICSE '08). ACM, New York, NY, USA, 777--786. DOI=10.1145/1368088.1368198 http://doi.acm.org/10.1145/1368088.1368198.
[5]
Talbert, R. (2012, February 6). Resistance to the inverted classroom can show up anywhere. {Blog post}. Retrieved from http://chronicle.com/blognetwork/castingoutnines/2012/02/06/resistance-to-the-inverted-classroom-can-show-up-anywhere/
[6]
Strayer, J. F. (2012). How learning in an inverted classroom influences cooperation, innovation and task orientation. Learning Environments Research, 15, 2, (July 2012), 171--193. DOI=1 0.1007/s10984-012--9108--4
[7]
Talbert, Robert (2012) "Inverted Classroom," Colleagues: 9, 1, Article 7. Available at: http://scholarworks.gvsu.edu/colleagues/vol9/iss1/7
[8]
TechSmith. http://www.techsmith.com/

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  • (2022)Heterogenitätsbewusste digitale Gestaltung eines Einführungsmoduls in der InformatikHeterogeneity-Aware Digital Design of an Introductory Module in Computer ScienceMedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung10.21240/mpaed/48/2022.06.14.X48(170-190)Online publication date: 14-Jun-2022
  • (2022)Experience Report on the Use of Breakout Rooms in a Large Online CourseProceedings of the 53rd ACM Technical Symposium on Computer Science Education - Volume 110.1145/3478431.3499328(328-334)Online publication date: 22-Feb-2022
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cover image ACM Conferences
SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education
March 2013
818 pages
ISBN:9781450318686
DOI:10.1145/2445196
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 06 March 2013

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Author Tags

  1. instructional technology
  2. introductory programming
  3. inverted classroom
  4. linear algebra
  5. pedagogy

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SIGCSE '13 Paper Acceptance Rate 111 of 293 submissions, 38%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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Cited By

View all
  • (2023)Implementation of a Mixed Strategy of Gamification and Flipped Learning in Undergraduate Basic Programming CoursesEducation Sciences10.3390/educsci1305047413:5(474)Online publication date: 6-May-2023
  • (2022)Heterogenitätsbewusste digitale Gestaltung eines Einführungsmoduls in der InformatikHeterogeneity-Aware Digital Design of an Introductory Module in Computer ScienceMedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung10.21240/mpaed/48/2022.06.14.X48(170-190)Online publication date: 14-Jun-2022
  • (2022)Experience Report on the Use of Breakout Rooms in a Large Online CourseProceedings of the 53rd ACM Technical Symposium on Computer Science Education - Volume 110.1145/3478431.3499328(328-334)Online publication date: 22-Feb-2022
  • (2022)Application of Information Technology in Output-oriented Flipped Classroom of English Teaching2022 8th Annual International Conference on Network and Information Systems for Computers (ICNISC)10.1109/ICNISC57059.2022.00165(825-828)Online publication date: Sep-2022
  • (2022)To Do or not to Do Previous Homework in Computer Education2022 11th International Conference on Information Communication and Applications (ICICA)10.1109/ICICA56942.2022.00013(34-39)Online publication date: Jun-2022
  • (2022)Online Teaching Strategies for IT EducationAdvances in Information Communication Technology and Computing10.1007/978-981-19-0619-0_6(55-63)Online publication date: 10-May-2022
  • (2021)A Blended Learning Approach for an Introductory Computer Science CourseEducation Sciences10.3390/educsci1108037211:8(372)Online publication date: 22-Jul-2021
  • (2021)Flipped Classrooms for Introductory Computer Programming CoursesInternational Journal of Information and Education Technology10.18178/ijiet.2021.11.4.150811:4(178-183)Online publication date: 2021
  • (2021)Peer Instruction in Online Synchronous Software Engineering - Findings from fine-grained clicker data2021 IEEE Frontiers in Education Conference (FIE)10.1109/FIE49875.2021.9637353(1-8)Online publication date: 13-Oct-2021
  • (2021)Adapting an OER Textbook for the Inverted Classroom Model — How To Flip the Classroom with BBC micro:bit Example Tasks2021 IEEE Frontiers in Education Conference (FIE)10.1109/FIE49875.2021.9637170(1-8)Online publication date: 13-Oct-2021
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