Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
research-article

Interacting with social networks of intelligent things and people in the world of gastronomy

Published: 24 April 2013 Publication History

Abstract

This article introduces a framework for creating rich augmented environments based on a social web of intelligent things and people. We target outdoor environments, aiming to transform a region into a smart environment that can share its cultural heritage with people, promoting itself and its special qualities. Using the applications developed in the framework, people can interact with things, listen to the stories that these things tell them, and make their own contributions. The things are intelligent in the sense that they aggregate information provided by users and behave in a socially active way. They can autonomously establish social relationships on the basis of their properties and their interaction with users. Hence when a user gets in touch with a thing, she is also introduced to its social network consisting of other things and of users; she can navigate this network to discover and explore the world around the thing itself. Thus the system supports serendipitous navigation in a network of things and people that evolves according to the behavior of users. An innovative interaction model was defined that allows users to interact with objects in a natural, playful way using smartphones without the need for a specially created infrastructure.
The framework was instantiated into a suite of applications called WantEat, in which objects from the domain of tourism and gastronomy (such as cheese wheels or bottles of wine) are taken as testimonials of the cultural roots of a region. WantEat includes an application that allows the definition and registration of things, a mobile application that allows users to interact with things, and an application that supports stakeholders in getting feedback about the things that they have registered in the system. WantEat was developed and tested in a real-world context which involved a region and gastronomy-related items from it (such as products, shops, restaurants, and recipes), through an early evaluation with stakeholders and a final evaluation with hundreds of users.

References

[1]
Atzori, L., Iera, A., and Morabito, G. 2010. The Internet of things: A survey. Comput. Netw. 54, 15, 2787--2805.
[2]
Biamino, G., Grillo, P., Lombardi, I., Marcengo, A., Rapp, A., Simeoni, R., and Vernero, F. 2011. “The wheel”: An innovative visual model for interacting with a social web of things. In Proceedings of the Visual Interfaces to the Social and Semantic Web Conference (VISSW'11).
[3]
Billinghurst, M., Kato, H., and Poupyrev, I. 2001. The magicbook: A transitional ar interface. Comput. Graph. 25, 745--753.
[4]
Bizer, C. and Seaborne, A. 2004. D2RQ - Treating non-rdf databases as virtual rdf graphs. In Proceeding of the 3rd International Semantic Web Conference (ISWC'04) (Poster). http://www4.wiwiss.fu-berlin.de/bizer/d2rq/
[5]
Broll, G., Rukzio, E., Paolucci, M., Wagner, M., Schmidt, A., and Hussmann, H. 2009. Perci: Pervasive service interaction with the internet of things. IEEE Internet Comput. 13, 74--81.
[6]
Brusilovsky, P., Kobsa, A., and Nejdl, W., Eds. 2007. The Adaptive Web, Methods and Strategies of Web Personalization. Lecture Notes in Computer Science, vol. 4321, Springer.
[7]
Calabrese, F., Kloeckl, K., and Ratti, C. 2007. WikiCity: Real-Time location-sensitive tools for the city. IEEE Pervas. Comput. 6, 3, 52--53.
[8]
Carmagnola, F., Cena, F., Console, L., Cortassa, O., Gena, C., Goy, A., Torre, I., Toso, A., and Vernero, F. 2008. Tag-Based user modeling for social multi-device adaptive guides. User Model. User-Adapt. Interact. 18, 497--538.
[9]
Catarci, T., Dongilli, P., Mascio, T. D., Franconi, E., Santucci, G., and Tessaris, S. 2003. An ontology based visual tool for query formulation support. In Proceedings of the On the Move to Meaningful Internet Systems and Ubiquitous Computing (OTM Workshops'03). Lecture Notes in Computer Science, vol. 2889, Springer, 32--33.
[10]
Chiabrando, E., Furnari, R., Grillo, P., Likavec, S., and Lombardi, I. 2011. Dynamic interface reconfiguration based on different ontological relations. In Proceedings of the 14th International Conference on Human-Computer Interaction (HCII'11). Lecture Notes in Computer Science, vol. 6771, Springer, 538--547.
[11]
Console, L., Lombardi, I., Picardi, C., and Simeoni, R. 2011. Toward a social web of intelligent things. AI Comm. 24, 3, 265--279.
[12]
Dourish, P. 2001. Where the Action Is: The Foundations of Embodied Interaction. The MIT Press.
[13]
Emiliani, P. L. and Stephanidis, C. 2005. Universal access to ambient intelligence environments: Opportunities and challenges for people with disabilities. IBM Syst. J. 44, 3, 605--619.
[14]
Feiner, S., Macintyre, B., Hollerer, T., and Webster, A. 1997. A touring machine: Prototyping 3d mobile augmented reality systems for exploring the urban environment. In Proceedings of the 1st IEEE International Symposium on Wearable Computers. 74--81.
[15]
Feldman, A., Tapia, E. M., Sadi, S., Maes, P., and Schmandt, C. 2005. ReachMedia: On-The-Move interaction with everyday objects. In Proceedings of the 9th IEEE International Symposium on Wearable Computers (ISWC'05). IEEE, 52--59.
[16]
Filipponi, L., Vitaletti, A., Landi, G., Memeo, V., Laura, G., and Pucci, P. 2010. Smart city: An event driven architecture for monitoring public spaces with heterogeneous sensors. In Proceedings of the 4th International Conference on Sensor Technologies and Applications (SENSORCOMM'10). IEEE Computer Society, 281--286.
[17]
Franconi, E., Guagliardo, P., and Trevisan, M. 2010. An intelligent query interface based on ontology navigation. In Proceedings of the Workshop on Visual Interfaces to the Social and Semantic Web (VISSW'10).
[18]
Gray, D., Kozintsev, I.,Wu, Y., and Haussecker, H. 2009. Wikireality: Augmenting reality with community driven websites. In Proceedings of IEEE International Conference on Multimedia and Expo. 1290--1293.
[19]
Grillo, P., Likavec, S., and Lombardi, I. 2011. Using mobile phone cameras to interact with ontological data. In Proceedings of the 1st International Workshop on Mobile Computing Platforms and Technologies (MCPT'11). Lecture Notes in Computer Science, vol. 6928, Springer, 569--577.
[20]
Gruninger, M., Shapiro, S., Fox, M., and Weppner, H. 2010. Smart objects for intelligent applications -- First results made open. Int. J. Prod. Res. 48, 27--29.
[21]
Guinard, D., Trifa, V., Mattern, F., and Wilde, E. 2011. From the internet of things to the web of things: Resource oriented architecture and best practices. In Architecting the Internet of Things. Springer.
[22]
Johanson, B., Fox, A., and Winograd, T. 2002. The interactive workspaces project: Experiences with ubiquitous computing rooms. IEEE Pervas. Comput. 1, 67--74.
[23]
Kallmann, M. and Thalmann, D. 1998. Modeling objects for interaction tasks. In Proceedings of the Eurographics Workshop on Animation and Simulation. 73--86.
[24]
Karpischek, S., Michahelles, F., Resatsch, F., and Fleisch, E. 2009. Mobile sales assistant - An nfc-based product information system for retailers. In Proceedings of the 1st International Workshop on Near Field Communication (NFC'09). IEEE Computer Society, 20--23.
[25]
Kortuem, G., Kawsar, F., Sundramoorthy, V., and Fitton, D. 2010. Smart objects as building blocks for the internet of things. IEEE Internet Comput. 14, 1, 44--51.
[26]
Kroner, A., Gebhard, P., Spassova, L., Kahl, G., and Schmitz, M. 2009. Informing customers by means of digital product memories. In Proceedings of the 5th International Conference on Intelligent Environments. 21--26.
[27]
Likavec, S., Lombardi, I., Nantiat, A., Picardi, C., and Theseider Dupre, D. 2010. Threading facts into a collective narrative world. In Proceedings of the 3rd Joint International Conference on Interactive Digital Storytelling (ICIDS'10). Lecture Notes in Computer Science, vol. 6432, Springer, 86--97.
[28]
Liuha, P., Lappetelainen, A., and Soininen, J. 2009. Combining rfid with ontologies to create smart objects. ARTEMIS Mag. 5, 9, 2633--2654.
[29]
Niyato, D., Hossain, E., and Camorlinga, S. 2009. Remote patient monitoring service using heterogeneous wireless access networks: Architecture and optimization. IEEE J. Sel. Area. Comm. 27, 412--423.
[30]
Petrini, C. 2007. Slow Food Nation: Why Our Food Should Be Good, Clean, and Fair. Rizzoli Ex Libris, New York.
[31]
Reitmayr, G. and Schmalstieg, D. 2003. Location based applications for mobile augmented reality. In Proceedings of the 4th Australasian User Interface Conference on User Interfaces. 65--73.
[32]
Rukzio, E., Wetzstein, S., and Schmidt, A. 2005. A framework for mobile interactions with the physical world. In Special Session Simplification of User Access to Ubiquitous ICT Services in Wireless Personal Multimedia Communication (WPMC'05). Invited paper.
[33]
Tohidi, M., Buxton, W., Baecker, R., and Sellen, A. 2006. Getting the right design and the design right. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'06). ACM Press, New York, 1243--1252.
[34]
Vogel, D. and Balakrishnan, R. 2005. Distant freehand pointing and clicking on very large, high resolution displays. In Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology (UIST'05). ACM Press, New York, 33--42.
[35]
Wagner, D. and Schmalstieg, D. 2007. ARToolKitPlus for pose tracking on mobile devices. Tech. rep., Institute for Computer Graphics and Vision, Graz University of Technology.
[36]
Wahlster, W. 2004. SmartWeb: Mobile applications of the semantic web. In GI Jahrestagung (1). Lecture Notes in Informatics, vol. 50. GI, 26--27.
[37]
Wahlster, W., Kroner, A., and Heckmann, D. 2006. SharedLife: Towards Selective Sharing of Augmented Personal Memories. Springer.
[38]
Weber, W., Rabaey, J., and Aarts, E., Eds. 2005. Ambient Intelligence. Springer.
[39]
Welbourne, E., Battle, L., Cole, G., Gould, K., Rector, K., Raymer, S., Balazinska, M., and Borriello, G. 2009. Building the internet of things using rfid: The rfid ecosystem experience. IEEE Internet Comput. 13, 48--55.
[40]
Wellner, P. 1993. Interacting with paper on the digitaldesk. Comm. ACM 36, 7, 87--96.

Cited By

View all
  • (2024)Defining a mid-air gesture dictionary for web-based interactionProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656661(1-5)Online publication date: 3-Jun-2024
  • (2024)Dynamic Personalization of Multimedia Content Based on User ModelAdjunct Proceedings of the 32nd ACM Conference on User Modeling, Adaptation and Personalization10.1145/3631700.3664889(211-214)Online publication date: 27-Jun-2024
  • (2023)HCI Supporting Food and Wine Futures: Fostering Community Resilience through Reflective PracticeProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638438(689-693)Online publication date: 2-Dec-2023
  • Show More Cited By

Index Terms

  1. Interacting with social networks of intelligent things and people in the world of gastronomy

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image ACM Transactions on Interactive Intelligent Systems
      ACM Transactions on Interactive Intelligent Systems  Volume 3, Issue 1
      Special section on internet-scale human problem solving and regular papers
      April 2013
      140 pages
      ISSN:2160-6455
      EISSN:2160-6463
      DOI:10.1145/2448116
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 24 April 2013
      Accepted: 01 August 2012
      Revised: 01 June 2012
      Received: 01 March 2011
      Published in TIIS Volume 3, Issue 1

      Permissions

      Request permissions for this article.

      Check for updates

      Author Tags

      1. Social web of things
      2. gastronomy
      3. mobile intelligent applications
      4. playful interaction
      5. preserving cultural heritage and keeping it alive
      6. real-world testing
      7. smart objects
      8. social intelligence
      9. social networking

      Qualifiers

      • Research-article
      • Research
      • Refereed

      Funding Sources

      • Regione Piemonte, ICT Converging Technologies, project PIEMONTE (People Interaction with Enhanced Multimedia Objects for a New Region Experience)

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • Downloads (Last 12 months)16
      • Downloads (Last 6 weeks)1
      Reflects downloads up to 15 Oct 2024

      Other Metrics

      Citations

      Cited By

      View all
      • (2024)Defining a mid-air gesture dictionary for web-based interactionProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656661(1-5)Online publication date: 3-Jun-2024
      • (2024)Dynamic Personalization of Multimedia Content Based on User ModelAdjunct Proceedings of the 32nd ACM Conference on User Modeling, Adaptation and Personalization10.1145/3631700.3664889(211-214)Online publication date: 27-Jun-2024
      • (2023)HCI Supporting Food and Wine Futures: Fostering Community Resilience through Reflective PracticeProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638438(689-693)Online publication date: 2-Dec-2023
      • (2022)GASTRONOMİ VE DİJİTALLEŞMEGASTRONOMY AND DIGITALIZATIONNevşehir Hacı Bektaş Veli Üniversitesi SBE Dergisi10.30783/nevsosbilen.112332412:4(2143-2159)Online publication date: 30-Dec-2022
      • (2021)Usability of data-oriented user interfaces for cultural heritage: A systematic mapping studyJournal of Information Science10.1177/0165551521100178749:2(359-372)Online publication date: 19-Mar-2021
      • (2020)Smart Tourism: A Bibliometric Analysis of Scientific Publications from the Scopus and Web of Science DatabasesAdvances in Tourism, Technology and Systems10.1007/978-981-33-4260-6_1(1-14)Online publication date: 20-Nov-2020
      • (2019)Taking Others' Perspectives Enhances Situation Awareness in the Smart Home InterfaceFrontiers in Psychology10.3389/fpsyg.2019.0276110Online publication date: 10-Dec-2019
      • (2019)Editorial: Cognitive Aspects of Interactive Technology Use: From Computers to Smart Objects and Autonomous AgentsFrontiers in Psychology10.3389/fpsyg.2019.0107810Online publication date: 14-May-2019
      • (2019)Visual Annotations for Hybrid Graph-based User ModelProceedings of the 27th ACM Conference on User Modeling, Adaptation and Personalization10.1145/3320435.3320472(31-35)Online publication date: 7-Jun-2019
      • (2019)Accuracy and availability modeling of social networks for Internet of Things event detection applicationsWireless Networks10.1007/s11276-019-02093-525:7(4299-4317)Online publication date: 1-Oct-2019
      • Show More Cited By

      View Options

      Get Access

      Login options

      Full Access

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Media

      Figures

      Other

      Tables

      Share

      Share

      Share this Publication link

      Share on social media