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Interactive texturing on objects in images via a sketching interface

Published: 28 April 2011 Publication History

Abstract

In this paper, we propose an interactive system for texturing objects in images without reconstructing the full 3D models. To make the texturing process easy for users, we emphasize on intuitiveness, and our system lets users perform texturing via a sketching interface. In addition, our system provides simple tools for specifying occlusion and perspective of the texturing objects. To texture with our system, first, with the sketching interface, users design the normal vector fields of objects in images that they wish to paste textures on. Next, to depict the shapes of the objects, the textures are deformed according to the normal vector fields, and pasted in the images over the objects. Once the textures are pasted on the images, users can manipulate (move, scale and rotate) the textures, and see the textures deformed interactively as if the textures were pasted on 3D models. The proposed system is tested with various kinds of objects in images, and we show that our system supports texturing with textures of regular, near-regular and irregular types.

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Cited By

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  • (2022)Interactive texture editing for garment line drawingsComputer Animation and Virtual Worlds10.1002/cav.211733:6Online publication date: 16-Aug-2022

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cover image ACM Other conferences
SCCG '11: Proceedings of the 27th Spring Conference on Computer Graphics
April 2011
158 pages
ISBN:9781450319782
DOI:10.1145/2461217
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • Comenius University: Comenius University

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 April 2011

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Author Tags

  1. 2D texture mapping
  2. image manipulation
  3. sketch-based user interface

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  • Research-article

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SCCG '11
Sponsor:
  • Comenius University
SCCG '11: Spring Conference on Computer Graphics
April 28 - 30, 2011
Viničné, Slovak Republic

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SCCG '11 Paper Acceptance Rate 20 of 42 submissions, 48%;
Overall Acceptance Rate 67 of 115 submissions, 58%

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  • (2022)Interactive texture editing for garment line drawingsComputer Animation and Virtual Worlds10.1002/cav.211733:6Online publication date: 16-Aug-2022

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