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View all- Fukusato TShibata RNoh SIgarashi T(2022)Interactive texture editing for garment line drawingsComputer Animation and Virtual Worlds10.1002/cav.211733:6Online publication date: 16-Aug-2022
This paper presents a single-view hair modeling technique for generating visually and physically plausible 3D hair models with modest user interaction. By solving an unambiguous 3D vector field explicitly from the image and adopting an iterative hair ...
Facial Animation is the key element to convey emotions in virtual characters. One of the major challenges in interactive systems (e.g. games, virtual worlds) and off-line systems (mainly used in films) is to ensure that the characters are highly ...
We propose an image attribute editing method with the mask-based retention loss. Although conventional image attribute editing methods can edit a particular attribute, they cannot retain non-editing attributes including unknown attributes before and ...
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