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A fostering embedded system educationwith android sensory embedded system labware

Published: 01 July 2013 Publication History

Abstract

The rapid growth of embedded systems especially mobile embedded devices results in a shortage of professionals for embedded hardware and software developments. In order to broader embedded system education in small college and university, we must overcome the difficulties such significant financial investment for embedded system labs and the high expertise requirement for instructors. This paper presents an ongoing work on developing a novel Android-based Mobile Sensory System Labware that is open source Android device based with short learning curve, portable, affordable, and easily adoptable. The proposed labware can greatly facilitate authentic and creative learning of embedded systems and provide extensive real world relevant hands-on experiences using smartphone devices with MCU controlled sensory. Preliminary feedback from the participating students is positive and encouraging.

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  • (2017)Trends of Mobile Learning in Computing Education from 2006 to 2014International Journal of Mobile and Blended Learning10.4018/IJMBL.20170101029:1(16-33)Online publication date: 1-Jan-2017

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  1. A fostering embedded system educationwith android sensory embedded system labware

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      cover image ACM Conferences
      ITiCSE '13: Proceedings of the 18th ACM conference on Innovation and technology in computer science education
      July 2013
      384 pages
      ISBN:9781450320788
      DOI:10.1145/2462476
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 01 July 2013

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      Author Tags

      1. embedded
      2. engineering
      3. portable
      4. real time

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      ITiCSE '13
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      ITiCSE '13 Paper Acceptance Rate 51 of 161 submissions, 32%;
      Overall Acceptance Rate 552 of 1,613 submissions, 34%

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      ITiCSE '25
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      June 27 - July 2, 2025
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      Cited By

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      • (2017)Trends of Mobile Learning in Computing Education from 2006 to 2014International Journal of Mobile and Blended Learning10.4018/IJMBL.20170101029:1(16-33)Online publication date: 1-Jan-2017

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