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Surface reconstruction using 3D morphological operators for objects acquired with a multi-Kinect system

Published: 06 June 2013 Publication History
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  • Abstract

    This paper describes an innovative extension of morphological operators to the analysis and processing of three dimensional images represented by voxels. In particular, the morphological skeleton well approximates the Medial Axis of a 3D object rendered using a net of Kinect devices: it has proven to be a really effective tool to obtain a compact representation of the object surface that is accurate and very inexpensive in terms of computational time. The reconstructed surface is representable either as a union of balls or as an iso-surface of a 3D function defined as a linear combination of elementary functions with radial support. Furthermore, the representation is easily processable and hierarchically interpretable. The morphological operators neither require any prior information on the reconstructed volume, nor impose any resolution requirement on the object under analysis. The only input for morphological operators is a volume of voxels. Information on the volume nature or resolution requirements are related only to the particular application to which the morphological operators are applied, but do not limit the applicability of any of the proposed morphological operators.

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    Cited By

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    • (2021)To Study the Effect of Varying Camera Parameters in the Process of Matching and ReconstructionRecent Innovations in Computing10.1007/978-981-15-8297-4_40(489-502)Online publication date: 13-Jan-2021
    • (2018)A Skeleton-Based 3D Shape Reconstruction of Free-Form Objects with Stereo Vision3D Research10.1007/s13319-015-0070-76:4(1-17)Online publication date: 20-Dec-2018

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    1. Surface reconstruction using 3D morphological operators for objects acquired with a multi-Kinect system

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        cover image ACM Other conferences
        MIRAGE '13: Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
        June 2013
        137 pages
        ISBN:9781450320238
        DOI:10.1145/2466715
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        • Humboldt Univ.: Humboldt-Universität zu Berlin
        • FHHI: Fraunhofer Heinrich Hertz Institute

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        Association for Computing Machinery

        New York, NY, United States

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        Published: 06 June 2013

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        Author Tags

        1. Kinect
        2. lightwave
        3. morphological operators
        4. surface reconstruction

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        • (2021)To Study the Effect of Varying Camera Parameters in the Process of Matching and ReconstructionRecent Innovations in Computing10.1007/978-981-15-8297-4_40(489-502)Online publication date: 13-Jan-2021
        • (2018)A Skeleton-Based 3D Shape Reconstruction of Free-Form Objects with Stereo Vision3D Research10.1007/s13319-015-0070-76:4(1-17)Online publication date: 20-Dec-2018

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