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Unlimited editions: three approaches to the dissemination and display of digital art

Published: 27 April 2013 Publication History

Abstract

The paper reflects on three approaches to the dissemination and display of digital art. \'1c"s[edition]\'1d" is a novel, web-based service that offers limited editions of "\'1cdigital prints"\'1d. Analysis of user comments suggests that the metaphor of a \'1c"limited digital edition"\'1d raises issues and to some extent is resisted. The second approach is the Flickr Brushes Gallery, where digital painters post images and comment on one another's work. Analysis of comment boards indicates that the shared art and comments are a form of gift exchange. Finally, the paper discusses a field study in which artists exhibited their work as it develops over time in digital frames and also in an immersive digital projection room. Analysis of field notes and interviews indicate that the digital frame approach was unsuccessful because of aesthetic and environmental concerns. The immersive projection suggested that more experiential approaches may be more interesting. It is argued that there is an inherent resistance in digital media to previous models of art commoditization. None of the approaches discussed here resolve the dilemma but rather indicate the scope and complexity of the issues.

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  • (2019)A Rough Sketch of the Freehand Drawing ProcessProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300312(1-13)Online publication date: 2-May-2019
  • (2014)Chatbots of the godsProceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational10.1145/2639189.2641212(227-236)Online publication date: 26-Oct-2014
  • (2013)Apps for art's sakeProceedings of the 15th international conference on Human-computer interaction with mobile devices and services10.1145/2493190.2493205(45-54)Online publication date: 27-Aug-2013
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    cover image ACM Conferences
    CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2013
    3550 pages
    ISBN:9781450318990
    DOI:10.1145/2470654
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 27 April 2013

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    Author Tags

    1. art
    2. digital culture
    3. ethnography
    4. interaction design

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    CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
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    View all
    • (2019)A Rough Sketch of the Freehand Drawing ProcessProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300312(1-13)Online publication date: 2-May-2019
    • (2014)Chatbots of the godsProceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational10.1145/2639189.2641212(227-236)Online publication date: 26-Oct-2014
    • (2013)Apps for art's sakeProceedings of the 15th international conference on Human-computer interaction with mobile devices and services10.1145/2493190.2493205(45-54)Online publication date: 27-Aug-2013
    • (2013)RepentirCHI '13 Extended Abstracts on Human Factors in Computing Systems10.1145/2468356.2479581(2947-2950)Online publication date: 27-Apr-2013
    • (2013)Wet pixelsCHI '13 Extended Abstracts on Human Factors in Computing Systems10.1145/2468356.2468459(583-588)Online publication date: 27-Apr-2013

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