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Dart-it: interacting with a remote display by throwing your finger touch

Published: 27 July 2014 Publication History

Abstract

Hand tracking technologies allow users to control a remote display freely. The most prominent freehand remote controlling method is through a body-centric cursor, e.g. Kinect. Using that method, a user can first place the cursor to a rough position on the remote display, move the cursor to the exact position, and then commit the selection by a gesture. Although controlling the body-centric cursor is intuitive, it is not efficient for novel users who are not familiar with their proprioception. Inaccurate cursor placement results in long dragging movement, and therefore causes consequent arm fatigue problems.

References

[1]
Banerjee, A., Burstyn, J., Girouard, A., and Vertegaal, R. 2012. MultiPoint: Comparing laser and manual pointing as remote input in large display interactions. IJHCS 70, 10, 690--702.
[2]
Pierce, J. S., Forsberg, A. S., Conway, M. J., Hong, S., Zeleznik, R. C., and Mine, M. R. 1997. Image plane interaction techniques in 3D immersive environments. In Proc. I3D '97, 39--43.

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cover image ACM Conferences
SIGGRAPH '14: ACM SIGGRAPH 2014 Emerging Technologies
July 2014
26 pages
ISBN:9781450329613
DOI:10.1145/2614066
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Published: 27 July 2014

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