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Semiautomatic Parametric Modelling of the Buildings on Town Scale Models

Published: 11 February 2015 Publication History

Abstract

This article presents the semiautomatic parametric method we have conceived and developed for the 3D modelling of town parts of physical town scale models. On one hand, most photogrammetric and lasergrammetric methods do not use parametric models to assist the 3D modelling. On the other hand, architectural parametric models do not use automatic photogrammetric and lasergrammetric methods to position and dimension the parametric models. This article brings both techniques together to provide an entirely automatic system for the 3D modelling of the buildings of physical scale models. In a previous experience, our method was not completely automatic and not parametric. This led to a time-consuming process and some difficulties for the handling and adjustments of the buildings arose. Town scale models realised between the 16th and the 19th centuries are used as an application of our method. These physical models are made out of wood and paper with a scale of around 1:600. From textured meshes obtained from pictures with 123D Catch software, we automatically extract the relevant features. We also identify the type of parametric building before determining the parameters' values to be assigned to the building model. Around 95% of the scale model's buildings are of the most common types of building and can be easily modelled with parametric components. The remaining are unique and/or complex cases that can be treated as before or described by a specific parametric model added to the library by the user. Indeed, the parametric models are described by the user in a specific part of the software, so that the library is easily extendable by a non--computer science developer.

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    Published In

    cover image Journal on Computing and Cultural Heritage
    Journal on Computing and Cultural Heritage   Volume 7, Issue 4
    February 2015
    124 pages
    ISSN:1556-4673
    EISSN:1556-4711
    DOI:10.1145/2669619
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 11 February 2015
    Accepted: 01 February 2014
    Revised: 01 February 2014
    Received: 01 July 2013
    Published in JOCCH Volume 7, Issue 4

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    Author Tags

    1. 3D modelling
    2. architecture
    3. cultural heritage
    4. parametric modelling
    5. textured 3D mesh

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    • (2022)Restituer la morphologie des villes portuaires antiques : de l’image 2D à la 3DSHS Web of Conferences10.1051/shsconf/202214705002147(05002)Online publication date: 13-Oct-2022
    • (2021)Interactive virtual representation of the disappeared convent of El Carmen (Logroño) generated from a paper craft modelVirtual Archaeology Review10.4995/var.2021.1403812:24(77)Online publication date: 19-Jan-2021
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    • (2016)3D semantic modelling of scale models from 2D historical plansProceedings of the 14th Eurographics Workshop on Graphics and Cultural Heritage10.5555/3061275.3061305(147-156)Online publication date: 5-Oct-2016
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    • (2015)A flexible platform for the creation of 3D semi-immersive environments to teach Cultural HeritageDigital Applications in Archaeology and Cultural Heritage10.1016/j.daach.2015.11.0022:4(248-259)Online publication date: 2015

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