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A three-step interaction pattern for improving discoverability in finger identification techniques

Published: 05 October 2014 Publication History

Abstract

Identifying which fingers are in contact with a multi-touch surface provides a very large input space that can be leveraged for command selection. However, the numerous possibilities enabled by such vast space come at the cost of discoverability. To alleviate this problem, we introduce a three-step interaction pattern inspired by hotkeys that also supports feed-forward. We illustrate this interaction with three applications allowing us to explore and adapt it in different contexts.

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suppl.mov (uistd0104-file3.mp4)
Supplemental video

References

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Benko, H., Saponas, T. S., Morris, D., and Tan, D. Enhancing input on and above the interactive surface with muscle sensing. In Proc. ITS, ACM (2009), 93--100.
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Holz, C., and Baudisch, P. Fiberio: a touchscreen that senses fingerprints. In Proc. UIST, ACM (2013), 41--50.
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Kurtenbach, G., and Buxton, W. User learning and performance with marking menus. In Proc. CHI, ACM (1994), 258--264.
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Malik, S., Ranjan, A., and Balakrishnan, R. Interacting with large displays from a distance with vision-tracked multi-finger gestural input. In Proc. UIST, ACM (2005), 43--52.
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Marquardt, N., Kiemer, J., Ledo, D., Boring, S., and Greenberg, S. Designing user-, hand-, and handpart-aware tabletop interactions with the TouchID toolkit. In Proc. ITS, ACM (2011), 21--30.
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Wagner, J., Lecolinet, E., and Selker, T. Multi-finger chords for hand-held tablets: Recognizable and memorable. In Proc. CHI, ACM (2014), to be published.
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Wang, J., and Canny, J. FingerSense: augmenting expressiveness to physical pushing button by fingertip identification. In CHI EA, ACM (2004), 1267--1270.

Cited By

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  • (2024)SpeciFingersProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36435598:1(1-28)Online publication date: 6-Mar-2024
  • (2024)Clarifying and differentiating discoverabilityHuman–Computer Interaction10.1080/07370024.2024.2364606(1-26)Online publication date: 13-Jun-2024
  • (2022)SonarID: Using Sonar to Identify Fingers on a SmartwatchProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501935(1-10)Online publication date: 29-Apr-2022
  • Show More Cited By

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  1. A three-step interaction pattern for improving discoverability in finger identification techniques

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    Published In

    cover image ACM Conferences
    UIST '14 Adjunct: Adjunct Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology
    October 2014
    150 pages
    ISBN:9781450330688
    DOI:10.1145/2658779
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 05 October 2014

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    Author Tags

    1. command selection
    2. direct manipulation
    3. finger identification
    4. multi-touch
    5. parameter control
    6. shortcuts

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    UIST '14

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    UIST '14 Adjunct Paper Acceptance Rate 74 of 333 submissions, 22%;
    Overall Acceptance Rate 355 of 1,733 submissions, 20%

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    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

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    Cited By

    View all
    • (2024)SpeciFingersProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36435598:1(1-28)Online publication date: 6-Mar-2024
    • (2024)Clarifying and differentiating discoverabilityHuman–Computer Interaction10.1080/07370024.2024.2364606(1-26)Online publication date: 13-Jun-2024
    • (2022)SonarID: Using Sonar to Identify Fingers on a SmartwatchProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501935(1-10)Online publication date: 29-Apr-2022
    • (2022)Glass+Skin: An Empirical Evaluation of the Added Value of Finger Identification to Basic Single-Touch Interaction on Touch ScreensHuman-Computer Interaction – INTERACT 201510.1007/978-3-319-22723-8_5(55-71)Online publication date: 10-Mar-2022
    • (2021)Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory CommunicationThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474745(208-222)Online publication date: 10-Oct-2021
    • (2020)DeepFisheyeProceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology10.1145/3379337.3415818(1132-1146)Online publication date: 20-Oct-2020
    • (2020)MagTouch: Robust Finger Identification for a Smartwatch Using a Magnet Ring and a Built-in MagnetometerProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376234(1-13)Online publication date: 21-Apr-2020
    • (2019)FingMagExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3312982(1-6)Online publication date: 2-May-2019
    • (2018)Touch180Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology10.1145/3266037.3266091(29-32)Online publication date: 11-Oct-2018
    • (2017)WhichFingersProceedings of the 30th Annual ACM Symposium on User Interface Software and Technology10.1145/3126594.3126619(41-48)Online publication date: 20-Oct-2017
    • Show More Cited By

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