What Things Dream Of
Pages 403 - 404
Abstract
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The everyday objects stand very still as always, fixed at the same place. People just let them pass by without noticing them. In our everyday lives, the things we spend time together might be seeing or dreaming far more than we think. The project, 'What Things Dream Of' has started with a series of questions such as; how are water glasses seeing us when we drink water feeling thirsty? How do we look to the eyes of the clock at the moment when we check for the time? The team has created six everyday objects, each embedded with sensors and tiny cameras. When these objects are not being used - therefore we imagined them to be sleeping, their dreams are being displayed as a series of moving images through the perspectives of everyday things. Their dreams are related with memories with their possessors and interconnected with other objects. When a thing is waken up by touching and using, it stops dreaming and look at us with their unusual sight of ourselves through the small camera embedded in each objects. Each of their view of us replaces its dream sequences playing on the screen.
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References
[1]
Annette Schäfer, Wir sind, was wir haben: die tiefere Bedeutung der Dinge fur unser Leben, 2012
[2]
Royal Opera house: Audience. https://vimeo.com/1920188
[3]
'Dream of Pictures' documentation. http://vimeo.com/28943705
[4]
Pinokio. http://vimeo.com/53476316
Index Terms
- What Things Dream Of
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January 2015
766 pages
ISBN:9781450333054
DOI:10.1145/2677199
- Conference Chairs:
- Bill Verplank,
- Wendy Ju,
- Program Chairs:
- Alissa Antle,
- Ali Mazalek,
- Florian "Floyd" Mueller
Copyright © 2015 Owner/Author.
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.
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Association for Computing Machinery
New York, NY, United States
Publication History
Published: 15 January 2015
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Conference
TEI '15
Sponsor:
TEI '15: Ninth International Conference on Tangible, Embedded, and Embodied Interaction
January 15 - 19, 2015
California, Stanford, USA
Acceptance Rates
TEI '15 Paper Acceptance Rate 63 of 222 submissions, 28%;
Overall Acceptance Rate 393 of 1,367 submissions, 29%
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