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Simulating requirements gathering

Published: 01 March 1997 Publication History

Abstract

One of the difficulties in teaching a project-based Software Engineering course for undergraduates is giving students experience with requirements gathering before they begin the course project. This paper describes a simulation of Joint Application Design (JAD), a technique used in industry to gather requirements from users. The simulation is a role-playing exercise in which students play the parts of both developers and customers involved in specifying a new software product. Each participant is given a script of behaviors to act out for his or her role and a set of specific requirements for the product. The participants must work out conflicts and ambiguities built into the simulation to produce a consistent product specification.

References

[1]
Barrett, Martin, "JAD Shnulation. in Bringing the Industry View of Software Engineering to the Classroom, Report of the 1992 NSF Summer Institute
[2]
Davis, Alan, Software Requirements, Prentice-Hal1, 1993.
[3]
Pressman, Roger, Software Engineering, A Practitioner's Approach, 3rd Ed., McGraw-Hill, 1992.
[4]
Raghavan, Sridhar, Zelesnik, Gregory, and Ford, Gary, "Lecture Notes on Requirements Elicitation", CMU/SEI- 94-EM-10, Software Engineering Institute, 1994.
[5]
Rumbaugh, J., Blaha M., Premerlani W., Eddy F., and Lorensen W., Object.Oriented Modeling and Design, Prentice-Hail, 1991.
[6]
Shlaer, Sally, and Mellor, Stephen, Object-Oriented Systems Analysis, Yourdon Press, 1988.
[7]
Wood, Jane and Silver, Denise, Joint Application Design, John Wiley and Sons, 1995.

Cited By

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  • (2008)Requirement gathering and tracking process for distributed agile based developmentProceedings of the 8th conference on Applied informatics and communications10.5555/1503829.1503900(429-436)Online publication date: 20-Aug-2008
  • (2005)Engendering an empathy for software engineeringProceedings of the 7th Australasian conference on Computing education - Volume 4210.5555/1082424.1082441(135-144)Online publication date: 1-Jan-2005
  • (2003)Software engineeringJournal of Computing Sciences in Colleges10.5555/771712.77171918:3(26-31)Online publication date: 1-Feb-2003
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cover image ACM Conferences
SIGCSE '97: Proceedings of the twenty-eighth SIGCSE technical symposium on Computer science education
March 1997
410 pages
ISBN:0897918894
DOI:10.1145/268084
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 March 1997

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SIGCSE97
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SIGCSE97: 28th SIGCSE Technical Symposium on Computer Science Education
February 27 - March 1, 1997
California, San Jose, USA

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SIGCSE '97 Paper Acceptance Rate 75 of 177 submissions, 42%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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Cited By

View all
  • (2008)Requirement gathering and tracking process for distributed agile based developmentProceedings of the 8th conference on Applied informatics and communications10.5555/1503829.1503900(429-436)Online publication date: 20-Aug-2008
  • (2005)Engendering an empathy for software engineeringProceedings of the 7th Australasian conference on Computing education - Volume 4210.5555/1082424.1082441(135-144)Online publication date: 1-Jan-2005
  • (2003)Software engineeringJournal of Computing Sciences in Colleges10.5555/771712.77171918:3(26-31)Online publication date: 1-Feb-2003
  • (2003)Experiencing real-world projects through team-based courses33rd Annual Frontiers in Education, 2003. FIE 2003.10.1109/FIE.2003.1265908(S1C_6-S1C_7)Online publication date: 2003
  • (2000)Java meets teletubbiesProceedings of the Australasian conference on Computing education10.1145/359369.359399(195-202)Online publication date: 1-Dec-2000
  • (1999)Incorporating the client's role in a software engineering courseACM SIGCSE Bulletin10.1145/384266.29968831:1(73-77)Online publication date: 1-Mar-1999
  • (1999)Incorporating the client's role in a software engineering courseThe proceedings of the thirtieth SIGCSE technical symposium on Computer science education10.1145/299649.299688(73-77)Online publication date: 24-Mar-1999
  • (2013)Teaching Web Engineering using a project component2013 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2013.6685055(1366-1368)Online publication date: Oct-2013
  • (2009)Teaching Requirements Elicitation within the Context of Global Software DevelopmentProceedings of the 2009 Mexican International Conference on Computer Science10.1109/ENC.2009.29(232-239)Online publication date: 21-Sep-2009

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