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Trap it!: A Playful Human-Biology Interaction for a Museum Installation

Published: 18 April 2015 Publication History

Abstract

We developed Trap it!, a human-biology interaction (HBI) medium encompassing a touchscreen interface, microscopy, and light projection. Users can interact with living cells by drawing on a touchscreen displaying the microscope view of the cells. These drawings are projected onto the microscopy field as light patterns, prompting observable movement in phototactic responses. The system design enables stable and robust HBI and a wide variety of programmed activities (art, games, and experiments). We investigated its affordances as an exhibit in a science museum in both facilitated and unfacilitated contexts. Overall, it had a low barrier of entry and fostered rich communication among visitors. Visitors were particularly excited upon realizing that the interaction involved real organisms, an understanding that was facilitated by the eyepiece on the physical system. With the results from user study, we provide our observations, insights and guidelines for designing HBI as a permanent museum exhibit.

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cover image ACM Conferences
CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems
April 2015
4290 pages
ISBN:9781450331456
DOI:10.1145/2702123
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 18 April 2015

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Author Tags

  1. biotic game
  2. biotic processing unit
  3. human-biology interaction
  4. interactive biology
  5. interactive microscope
  6. tangible interactive microbiology

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  • Research-article

Funding Sources

  • Stanford VPOL
  • Stanford BioX IIP
  • National Science Foundataions

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CHI '15
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CHI '15: CHI Conference on Human Factors in Computing Systems
April 18 - 23, 2015
Seoul, Republic of Korea

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CHI '15 Paper Acceptance Rate 486 of 2,120 submissions, 23%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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  • (2024)Large-Scale and Versatile Deployment of Biology Cloud Labs in Schools through Teacher Driven Curricula DesignProceedings of the Eleventh ACM Conference on Learning @ Scale10.1145/3657604.3664713(524-529)Online publication date: 9-Jul-2024
  • (2024)Message in a Bottle: Investigating Bioart Installations as a Transdisciplinary Means of Community EngagementProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642339(1-17)Online publication date: 11-May-2024
  • (2024)(Re)activate, (Re)direct, (Re)arrange: Exploring the Design Space of Direct Interactions with FlavobacteriaProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642262(1-18)Online publication date: 11-May-2024
  • (2024)Living with Cyanobacteria: Exploring Materiality in Caring for Microbes in Everyday LifeProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642039(1-20)Online publication date: 11-May-2024
  • (2023)Taotie: Designing a Museum Robot utilizing Cultural MetaphorsProceedings of the Eleventh International Symposium of Chinese CHI10.1145/3629606.3629628(241-250)Online publication date: 13-Nov-2023
  • (2023)Cyano-chromic Interface: Aligning Human-Microbe Temporalities Towards Noticing and Attending to Living ArtefactsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596132(820-838)Online publication date: 10-Jul-2023
  • (2023)Surfacing Livingness in Microbial DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581417(1-21)Online publication date: 19-Apr-2023
  • (2023)Play in museums: a scoping reviewMuseum Management and Curatorship10.1080/09647775.2023.2269184(1-24)Online publication date: 16-Oct-2023
  • (2022)Raaz: A Transdisciplinary Exploration at the Intersection of Bioart, HCI, and Community EngagementFrontiers in Computer Science10.3389/fcomp.2022.8309594Online publication date: 17-Mar-2022
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