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B-C-invisibility power: introducing optical camouflage based on mental activity in augmented reality

Published: 09 March 2015 Publication History

Abstract

In this paper we introduce a novel and interactive approach for controlling optical camouflage called "B-C-Invisibility power". We propose to combine augmented reality and Brain-Computer Interface (BCI) technologies to design a system which somehow provides the "power of becoming invisible". Our optical camouflage is obtained on a PC monitor combined with an optical tracking system. A cut out image of the user is computed from a live video stream and superimposed to the prerecorded background image using a transparency effect. The transparency level is controlled by the output of a BCI, making the user able to control her invisibility directly with mental activity. The mental task required to increase/decrease the invisibility is related to a concentration/relaxation state. Results from a preliminary study based on a simple video-game inspired by the Harry Potter universe could notably show that, compared to a standard control made with a keyboard, controlling the optical camouflage directly with the BCI could enhance the user experience and the feeling of "having a super-power".

References

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Inami, M., Kawakami, N., and Tachi, S. Optical camouflage using retro-reflective projection technology. In Proc. of the IEEE/ACM Int. Symp. on Mixed and Augmented Reality (2003).
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Ishibashi, K., Da Luz, T., Eynard, R., Kita, N., Jiang, N., Segi, H., Terada, K., Fujita, K., and Miyata, K. Spider hero: A VR application using pulling force feedback system. In Proc. of the Int. Conf. on Virtual Reality Continuum and its Applications in Industry (2009).
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Cited By

View all
  • (2022)Civic Fictions: Exploring the Socio-technical Implications of Augmented Reality in Future Cities through Science Fiction Prototyping2022 7th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM)10.1109/SEEDA-CECNSM57760.2022.9932983(1-8)Online publication date: 23-Sep-2022
  • (2021)Emerging ExG-based NUI Inputs in Extended Realities: A Bottom-up SurveyACM Transactions on Interactive Intelligent Systems10.1145/345795011:2(1-49)Online publication date: 21-Jul-2021
  • (2019)Methods and Tools for Using BCI with Augmented and Virtual RealityBrain Art10.1007/978-3-030-14323-7_16(433-446)Online publication date: 26-May-2019

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Published In

cover image ACM Other conferences
AH '15: Proceedings of the 6th Augmented Human International Conference
March 2015
241 pages
ISBN:9781450333498
DOI:10.1145/2735711
  • General Chairs:
  • Suranga Nanayakkara,
  • Ellen Yi-Luen Do,
  • Program Chairs:
  • Jun Rekimoto,
  • Jochen Huber,
  • Bing-Yu Chen
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 09 March 2015

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Author Tags

  1. BCI
  2. invisibility
  3. optical camouflage

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  • Short-paper

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AH '15
AH '15: The 6th Augmented Human International Conference
March 9 - 11, 2015
Singapore, Singapore

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Cited By

View all
  • (2022)Civic Fictions: Exploring the Socio-technical Implications of Augmented Reality in Future Cities through Science Fiction Prototyping2022 7th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM)10.1109/SEEDA-CECNSM57760.2022.9932983(1-8)Online publication date: 23-Sep-2022
  • (2021)Emerging ExG-based NUI Inputs in Extended Realities: A Bottom-up SurveyACM Transactions on Interactive Intelligent Systems10.1145/345795011:2(1-49)Online publication date: 21-Jul-2021
  • (2019)Methods and Tools for Using BCI with Augmented and Virtual RealityBrain Art10.1007/978-3-030-14323-7_16(433-446)Online publication date: 26-May-2019
  • (2018)Multimodal and Context-Aware Interaction in Augmented Reality for Active AssistanceProceedings of the 20th ACM International Conference on Multimodal Interaction10.1145/3242969.3264966(506-510)Online publication date: 2-Oct-2018

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