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A shading language on graphics hardware: the pixelflow shading system

Published: 24 July 1998 Publication History
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cover image ACM Conferences
SIGGRAPH '98: Proceedings of the 25th annual conference on Computer graphics and interactive techniques
July 1998
472 pages
ISBN:0897919998
DOI:10.1145/280814
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 24 July 1998

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  1. procedural shading
  2. real-time image generation
  3. shading language

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SIGGRAPH '98 Paper Acceptance Rate 45 of 303 submissions, 15%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

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  • (2024)Unsolved Problems in the Field of Procedural Shaders and Procedural TerrainSmart Trends in Computing and Communications10.1007/978-981-97-1323-3_35(409-417)Online publication date: 26-May-2024
  • (2019)Specialization Opportunities in Graphical Workloads2019 28th International Conference on Parallel Architectures and Compilation Techniques (PACT)10.1109/PACT.2019.00029(272-283)Online publication date: Sep-2019
  • (2015)Multi-scale Visualization of Molecular Architecture Using Real-Time Ambient Occlusion in SculptorPLOS Computational Biology10.1371/journal.pcbi.100451611:10(e1004516)Online publication date: 27-Oct-2015
  • (2015)PikoACM Transactions on Graphics10.1145/276697334:4(1-13)Online publication date: 27-Jul-2015
  • (2013)3D Virtual worlds and the metaverseACM Computing Surveys10.1145/2480741.248075145:3(1-38)Online publication date: 3-Jul-2013
  • (2011)ReferencesGraphics Shaders10.1201/b11316-19(483-485)Online publication date: 28-Nov-2011
  • (2011)Interactive Rendering with Arbitrary BRDFs using Separable ApproximationsRendering Techniques’ 9910.1007/978-3-7091-6809-7_22(247-260)Online publication date: 20-Sep-2011
  • (2011)Real-Time Rendering of Real World EnvironmentsRendering Techniques’ 9910.1007/978-3-7091-6809-7_14(145-160)Online publication date: 20-Sep-2011
  • (2009)RenderAntsACM SIGGRAPH Asia 2009 papers10.1145/1661412.1618501(1-11)Online publication date: 17-Dec-2009
  • (2009)RenderAntsACM Transactions on Graphics10.1145/1618452.161850128:5(1-11)Online publication date: 1-Dec-2009
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