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Combating Perceptions of Computer Scientists: A Short-term Intervention (Abstract Only)

Published: 17 February 2016 Publication History

Abstract

Fifty-four middle school girls were a part of weeklong program geared towards encouraging young women in STEM careers. During a two-day computer science intervention, we introduced students to our VEnvI software where students program virtual characters to perform choreography. During this time, students were introduced programming concepts: sequencing, loops, and variables. They also spent time performing to learn some of the movements in VEnvI and discussed different aspects of the VEnvI software design including motion capture & Unity 3D Development. The latter conversations were couched in relation to being a computer scientist. Data were collected from the students on the first day of the camp as well as at the end of the second day. Each student was given a piece of paper that only contained a code corresponding to her. The instructions were to write, "What do computer scientists do?" on one side of the page, and to draw a picture of a computer scientist on the other side. Our findings suggest that, at least in the short term, this type of intervention can impact students' perceptions of computer science as well as broaden their perspectives of computer scientists. More students drew female computer scientists in the post-test and showed computer scientists working in teams rather than alone. Further, students' ideas of what computer scientists "do" shifted from fixing computers and making websites to creating, designing, and inventing with computers.

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  • (2020)Coding moves: Design and research of teaching computational thinking through dance choreography and virtual interactionsJournal of Research on Technology in Education10.1080/15391523.2020.176075453:2(159-177)Online publication date: 4-Jun-2020

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cover image ACM Conferences
SIGCSE '16: Proceedings of the 47th ACM Technical Symposium on Computing Science Education
February 2016
768 pages
ISBN:9781450336857
DOI:10.1145/2839509
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 17 February 2016

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Author Tags

  1. computer science perceptions
  2. girls
  3. k-12

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  • Poster

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  • National Science Foundation

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SIGCSE '16
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SIGCSE '16 Paper Acceptance Rate 105 of 297 submissions, 35%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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1st ACM Virtual Global Computing Education Conference
December 5 - 8, 2024
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Cited By

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  • (2020)Coding moves: Design and research of teaching computational thinking through dance choreography and virtual interactionsJournal of Research on Technology in Education10.1080/15391523.2020.176075453:2(159-177)Online publication date: 4-Jun-2020

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