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Projecting Recorded Expert Hands at Real Size, at Real Speed, and onto Real Objects for Manual Work

Published: 07 March 2016 Publication History

Abstract

Expert manual workers in factories assemble more efficiently than novices because their movements are optimized for the tasks. In this paper, we present an approach to projecting the hand movements of experts at real size, and real speed and onto real objects in order to match the manual work movements of novices to those of experts. We prototyped a projector-camera system, which projects the virtual hands of experts. We conducted a user study in which users worked after watching experts work under two conditions: using a display and using our prototype system. The results show our prototype users worked more precisely and felt the tasks were easier. User ratings also show our prototype users watched videos of experts more fixedly, memorized them more clearly and distinctly tried to work in the same way shown in the videos as compared with display users.

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References

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Cited By

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  • (2023)Development of Training Systems using Spatial Augmented Hand2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00182(679-680)Online publication date: Mar-2023
  • (2019)Enhanced Learning of Jazz Chords with a Projector Based Piano Keyboard AugmentationInnovative Technologies and Learning10.1007/978-3-030-35343-8_21(194-203)Online publication date: 18-Nov-2019
  • (2018)Enhancing User Experiences of Mobile-Based Augmented Reality via Spatial Augmented RealityAdvances in Multimedia10.1155/2018/81947262018Online publication date: 18-Apr-2018
  • Show More Cited By

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cover image ACM Conferences
IUI '16 Companion: Companion Publication of the 21st International Conference on Intelligent User Interfaces
March 2016
446 pages
ISBN:9781450341400
DOI:10.1145/2876456
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Published: 07 March 2016

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  1. augmented reality
  2. projector-camera system

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IUI '16 Companion Paper Acceptance Rate 49 of 194 submissions, 25%;
Overall Acceptance Rate 746 of 2,811 submissions, 27%

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View all
  • (2023)Development of Training Systems using Spatial Augmented Hand2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00182(679-680)Online publication date: Mar-2023
  • (2019)Enhanced Learning of Jazz Chords with a Projector Based Piano Keyboard AugmentationInnovative Technologies and Learning10.1007/978-3-030-35343-8_21(194-203)Online publication date: 18-Nov-2019
  • (2018)Enhancing User Experiences of Mobile-Based Augmented Reality via Spatial Augmented RealityAdvances in Multimedia10.1155/2018/81947262018Online publication date: 18-Apr-2018
  • (2017)Critiquing Physical Prototypes for a Remote AudienceProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064722(1295-1307)Online publication date: 10-Jun-2017
  • (2016)Pose Estimation for a Cuboid with Regular Patterns in an Interactive Assembly-support Projection SystemProceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces10.1145/2992154.2996776(331-336)Online publication date: 6-Nov-2016

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