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Towards recognizing person-object interactions using a single wrist wearable device

Published: 12 September 2016 Publication History

Abstract

Activity recognition (AR) is an important part of context-aware applications. In this paper, we focus on an indirect AR method: by sensing the objects that a person is using. Objects that provide functional utility to their user, also indicate the type of activity that their user is doing. For example, the use of a hair dryer indicates that its user is grooming their hair. In this paper, we discuss an approach to sense the objects that the person interacts with, using only a single wearable device on the wrist of the person. Wearable devices typically have an IMU sensor, which can sense several aspects of the person's hand gestures, such as acceleration, and orientation. We collect a dataset of 17 different object interaction gestures using 5 participants in a test home. We evaluate the object gestures using supervised and unsupervised machine learning approaches. Our study reveals that we can recognize object interactions with 83-91% accuracy in the supervised approach, and 58-66% accuracy in the unsupervised approach.

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Cited By

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  • (2022)Context-Aware Edge-Based AI Models for Wireless Sensor Networks—An OverviewSensors10.3390/s2215554422:15(5544)Online publication date: 25-Jul-2022
  • (2022)Inferring User Height and Improving Impersonation Attacks in Mobile Payments using a Smartwatch2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)10.1109/PerComWorkshops53856.2022.9767287(775-780)Online publication date: 21-Mar-2022
  • (2019)Semantic Place Understanding for Human–Robot Coexistence—Toward Intelligent WorkplacesIEEE Transactions on Human-Machine Systems10.1109/THMS.2018.287507949:2(160-170)Online publication date: Apr-2019
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    cover image ACM Conferences
    UbiComp '16: Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct
    September 2016
    1807 pages
    ISBN:9781450344623
    DOI:10.1145/2968219
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 12 September 2016

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    Author Tags

    1. activity recognition
    2. person-object interaction
    3. supervised learning
    4. unsupervised learning
    5. wearable devices

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    Overall Acceptance Rate 764 of 2,912 submissions, 26%

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    View all
    • (2022)Context-Aware Edge-Based AI Models for Wireless Sensor Networks—An OverviewSensors10.3390/s2215554422:15(5544)Online publication date: 25-Jul-2022
    • (2022)Inferring User Height and Improving Impersonation Attacks in Mobile Payments using a Smartwatch2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)10.1109/PerComWorkshops53856.2022.9767287(775-780)Online publication date: 21-Mar-2022
    • (2019)Semantic Place Understanding for Human–Robot Coexistence—Toward Intelligent WorkplacesIEEE Transactions on Human-Machine Systems10.1109/THMS.2018.287507949:2(160-170)Online publication date: Apr-2019
    • (2018)CommonSenseProceedings of the 1st International Workshop on Internet of People, Assistive Robots and Things10.1145/3215525.3215526(1-6)Online publication date: 10-Jun-2018
    • (2018)Understanding Human-Object Interaction in RGB-D videos for Human Robot InteractionProceedings of Computer Graphics International 201810.1145/3208159.3208192(163-167)Online publication date: 11-Jun-2018
    • (2018)AutoPlay: a smart toys-kit for an objective analysis of children ludic behavior and development2018 IEEE International Symposium on Medical Measurements and Applications (MeMeA)10.1109/MeMeA.2018.8438636(1-6)Online publication date: Jun-2018
    • (2017)Monitoring objects manipulations to detect abnormal behaviors2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)10.1109/PERCOMW.2017.7917594(388-393)Online publication date: Mar-2017

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