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Talaria: Continuous Drag & Drop on a Wall Display

Published: 06 November 2016 Publication History

Abstract

We present an interaction technique combining tactile actions and midair pointing to access out-of-reach content on large displays without the need to walk across the display. Users can start through a touch gesture on the display surface and finish midair by pointing to push content away or inversely to retrieve a content. The technique takes advantage of well-known semantics of pointing in human-to-human interaction. These, coupled with the semantics of proximal relations and deictic proxemics make the proposed technique very powerful as it leverages on well-understood human-human interaction modalities. Experimental results show this technique to outperform direct tactile interaction on dragging tasks. From our experience we derive four guidelines for interaction with large-scale displays.

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Cited By

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  • (2024)Interactive Visualization on Large High‐Resolution Displays: A SurveyComputer Graphics Forum10.1111/cgf.1500143:6Online publication date: 30-Apr-2024
  • (2023)Research on Human-Computer Interaction Technology of Large-Scale High-Resolution Display Wall SystemApplied Sciences10.3390/app1301059113:1(591)Online publication date: 1-Jan-2023
  • (2023)SurfAirs: Surface + Mid-air Input for Large Vertical DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580877(1-15)Online publication date: 19-Apr-2023
  • Show More Cited By

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    cover image ACM Conferences
    ISS '16: Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces
    November 2016
    554 pages
    ISBN:9781450342483
    DOI:10.1145/2992154
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 06 November 2016

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    Author Tags

    1. continuous interaction
    2. midair pointing
    3. touch interaction
    4. wall display

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    ISS '16 Paper Acceptance Rate 33 of 119 submissions, 28%;
    Overall Acceptance Rate 147 of 533 submissions, 28%

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    Conference on Interactive Surfaces and Spaces
    October 27 - 30, 2024
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    Cited By

    View all
    • (2024)Interactive Visualization on Large High‐Resolution Displays: A SurveyComputer Graphics Forum10.1111/cgf.1500143:6Online publication date: 30-Apr-2024
    • (2023)Research on Human-Computer Interaction Technology of Large-Scale High-Resolution Display Wall SystemApplied Sciences10.3390/app1301059113:1(591)Online publication date: 1-Jan-2023
    • (2023)SurfAirs: Surface + Mid-air Input for Large Vertical DisplaysProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580877(1-15)Online publication date: 19-Apr-2023
    • (2022)Evaluating Three Touch Gestures for Moving Objects across Folded ScreensProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35503096:3(1-28)Online publication date: 7-Sep-2022
    • (2021)HybridPointing for TouchProceedings of the ACM on Human-Computer Interaction10.1145/34885405:ISS(1-22)Online publication date: 5-Nov-2021
    • (2021)3D Hand Pointing Recognition over a Wide Area using Two Fisheye CamerasHCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence10.1007/978-3-030-90963-5_5(58-67)Online publication date: 11-Nov-2021
    • (2019)E-PadProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322284(1101-1108)Online publication date: 18-Jun-2019

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