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Hardness amplification for entangled games via anchoring

Published: 19 June 2017 Publication History

Abstract

We study the parallel repetition of one-round games involving players that can use quantum entanglement. A major open question in this area is whether parallel repetition reduces the entangled value of a game at an exponential rate - in other words, does an analogue of Raz's parallel repetition theorem hold for games with players sharing quantum entanglement? Previous results only apply to special classes of games.
We introduce a class of games we call anchored. We then introduce a simple transformation on games called anchoring, inspired in part by the Feige-Kilian transformation, that turns any (multiplayer) game into an anchored game. Unlike the Feige-Kilian transformation, our anchoring transformation is completeness preserving.
We prove an exponential-decay parallel repetition theorem for anchored games that involve any number of entangled players. We also prove a threshold version of our parallel repetition theorem for anchored games.
Together, our parallel repetition theorems and anchoring transformation provide the first hardness amplification techniques for general entangled games. We give an application to the games version of the Quantum PCP Conjecture.

Supplementary Material

MP4 File (d2_sa_t3.mp4)

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    cover image ACM Conferences
    STOC 2017: Proceedings of the 49th Annual ACM SIGACT Symposium on Theory of Computing
    June 2017
    1268 pages
    ISBN:9781450345286
    DOI:10.1145/3055399
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    Published: 19 June 2017

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    Author Tags

    1. Entangled games
    2. hardness amplification
    3. parallel repetition

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    June 19 - 23, 2017
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