Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3102163.3102208acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
poster

ReverseCAVE: providing reverse perspectives for sharing VR experience

Published: 30 July 2017 Publication History

Abstract

Virtual reality (VR) with HMD is closed experience among those who are experiencing the VR, and can only be individually experienced by the specific person. We call this "perspective gap." These perspective gaps exist in many situations. To address these problems, we present "ReverseCAVE", a system for sharing the experiences of people in VR with others (observer). As another application, it is possible to visually recognize the actual appearance of the person performing the act at the motion capture studio and the superimposed character at the same time. ReverseCAVE has four translucent screens surrounding the player. VR environment that the player is experiencing is projected onto the screens. By this, the observer can see both the physical player and the VR environment experienced by the player simultaneously. Also, in the motion capture system, when viewing the actor from the observer outside of ReverseCAVE, the character is superimposed to the actor. This makes it look as if the actor is the actual character from the observer. ReverseCAVE enhances the observers' experience.

Supplementary Material

ZIP File (a28-ishii.zip)
Supplemental files.
MP4 File (posters-0131.mp4)

References

[1]
Frank Biocca and Mark R. Levy. 1995. Communication in the Age of Virtual Reality. Routledge.
[2]
Yu Zhu, Kang Zhu, Qiang Fu, Xilin Chen, Huixing Gong, and Jingyi Yu. 2016. SAVE: Shared Augmented Virtual Environment for Real-time Mixed Reality Applications. In Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 1 (VRCAI '16). ACM, New York, NY, USA, 13--21.

Cited By

View all
  • (2023)A Scoping Survey on Cross-Reality SystemsACM Computing Surveys10.1145/3616536Online publication date: 6-Sep-2023
  • (2023)The Actuality-Time Continuum: Visualizing Interactions and Transitions Taking Place in Cross-Reality Systems2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct60411.2023.00015(35-40)Online publication date: 16-Oct-2023
  • (2023)Development of a second‐screen system for sharing virtual reality informationSoftware: Practice and Experience10.1002/spe.329954:5(796-812)Online publication date: 18-Dec-2023
  • Show More Cited By

Index Terms

  1. ReverseCAVE: providing reverse perspectives for sharing VR experience

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    SIGGRAPH '17: ACM SIGGRAPH 2017 Posters
    July 2017
    173 pages
    ISBN:9781450350150
    DOI:10.1145/3102163
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 30 July 2017

    Check for updates

    Author Tags

    1. environmental VR
    2. mixed reality (MR)
    3. sharing experience

    Qualifiers

    • Poster

    Conference

    SIGGRAPH '17
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)4
    • Downloads (Last 6 weeks)1
    Reflects downloads up to 14 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2023)A Scoping Survey on Cross-Reality SystemsACM Computing Surveys10.1145/3616536Online publication date: 6-Sep-2023
    • (2023)The Actuality-Time Continuum: Visualizing Interactions and Transitions Taking Place in Cross-Reality Systems2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct60411.2023.00015(35-40)Online publication date: 16-Oct-2023
    • (2023)Development of a second‐screen system for sharing virtual reality informationSoftware: Practice and Experience10.1002/spe.329954:5(796-812)Online publication date: 18-Dec-2023
    • (2022)Development of Aerial Interface by Integrating Omnidirectional Aerial Display, Motion Tracking, and Virtual Reality Space ConstructionJournal of Robotics and Mechatronics10.20965/jrm.2022.p117534:5(1175-1183)Online publication date: 20-Oct-2022
    • (2022)VRception: Rapid Prototyping of Cross-Reality Systems in Virtual RealityProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501821(1-15)Online publication date: 29-Apr-2022
    • (2021)XRStudio: A Virtual Production and Live Streaming System for Immersive Instructional ExperiencesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445323(1-12)Online publication date: 6-May-2021
    • (2019)A Bowl-Shaped Display for Controlling Remote VehiclesProceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/3359997.3365706(1-8)Online publication date: 14-Nov-2019
    • (2019)Let Your World OpenProceedings of the 10th Augmented Human International Conference 201910.1145/3311823.3311860(1-8)Online publication date: 11-Mar-2019
    • (2019)AstaireProceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3311350.3347152(5-18)Online publication date: 17-Oct-2019
    • (2019)TeleSightACM SIGGRAPH 2019 Emerging Technologies10.1145/3305367.3335040(1-2)Online publication date: 28-Jul-2019
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media