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10.1145/3110292.3110315acmotherconferencesArticle/Chapter ViewAbstractPublication PagesvricConference Proceedingsconference-collections
short-paper

Interpolation of liquids' height inside a mesh

Published: 22 March 2017 Publication History

Abstract

This short paper details an approach to simulate liquids inside a mesh with an approximate but fast method. Only height is computed, and is used for rendering. One of the benefits of our approach is that height is obtained in a continuous way, by interpolating accurately pre-computed heights. The algorithm presented here uses a two-dimensional Lagrange interpolation. Variables used for interpolation are: desired volume and rotation of the object. Interpolation is improved by using zeros of Chebyshev polynomials, to avoid Runge's phenomenon. Interpolating pre-computed data generates a 2D formula which, at runtime, costs negligible computational time. Results show a very small difference between interpolated height and pre-computed height (mean error <0.1%).

References

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AR Bozorgmanesh, M Otadi, AA Safe Kordi, F Zabihi, and M Barkhordari Ahmadi. 2009. Lagrange two-dimensional interpolation method for modeling nanoparticle formation during RESS process. International Journal of Industrial Mathematics 1, 2 (2009), 175--181.
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Makoto Fujisawa and Hirokazu Kato. 2009. Interactive Fluid Simulation Using Augmented Reality Interface. In International Conference on Virtual and Mixed Reality. Springer, 431--438.
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Chen Huang, Jian Zhu, Hanqiu Sun, and Enhua Wu. 2013. Efficient fluids simulation and rendering on GPU. In Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry. ACM, 25--30.
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VRIC '17: Proceedings of the Virtual Reality International Conference - Laval Virtual 2017
March 2017
96 pages
ISBN:9781450348584
DOI:10.1145/3110292
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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  • Laval Virtual: Laval Virtual

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 March 2017

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Author Tags

  1. Lagrangian Interpolation
  2. Liquids approximation
  3. Realtime liquids rendering
  4. Zeros of Chebyshev

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  • Short-paper
  • Research
  • Refereed limited

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VRIC '17

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