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The Effects of Navigation Assistance on Spatial Learning and Performance in a 3D Game

Published: 15 October 2017 Publication History

Abstract

Navigation in 3D game environments is often difficult for novices, who may get lost and be unable to reach game objectives. Many games provide navigation assistance (e.g., mini-maps, directional markers, or glowing trails); however, there is a risk that players will become reliant on an aid and fail to develop a mental model of the map. To investigate, we carried out two online studies in which people carried out training tasks with varying navigation assistance. After training, they navigated the map with assistance turned off. In both studies, we found that assistance improved training performance, but found no harmful effect of assistance on performance after it was removed, even when comparing between those who received glowing trails to follow and those who received no assistance. We show that navigation assistance in 3D games is effective, and that it does not necessarily harm development of a novice's spatial learning.

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    cover image ACM Conferences
    CHI PLAY '17: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
    October 2017
    590 pages
    ISBN:9781450348980
    DOI:10.1145/3116595
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    Published: 15 October 2017

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    1. game navigation
    2. guidance hypothesis
    3. navigation aids

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    • (2023)Mini-Map Design Features as a Navigation Aid in the Virtual Geographical Space Based on Video GamesISPRS International Journal of Geo-Information10.3390/ijgi1202005812:2(58)Online publication date: 8-Feb-2023
    • (2023)Trails, rails, and over-reliance: How navigation assistance affects route-finding and spatial learning in virtual environmentsInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2023.103097178(103097)Online publication date: Oct-2023
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