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abstract

Hand-free natural user interface for VR HMD with IR based facial gesture tracking sensor

Published: 08 November 2017 Publication History

Abstract

We proposed a hand-free Natural User Interface (NUI) for VR Head-Mounted-Display (HMD) with infra-red (IR) based sensor tracking facial gestures. We have realized NUI based on the real-time recognition of user intuitions for VR HMD without any additional control devices except for a built-in Gyroscope and IR couplers with readout circuitry integrated in the foam interface of an HMD. We implemented seven control commands affordable for 3D interactions with virtual objects. The experimental data show that the proposed system provides a convenient and efficient 2D/3D user interface for both manipulating objects and controlling commands while wearing a VR HMD.

References

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Doug A Bowman and Chadwick A Wingrave. 2001. Design and evaluation of menu systems for immersive virtual environments. In Virtual Reality, 2001. Proceedings. IEEE. IEEE, 149--156.
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Jaekwang Cha, Jinhyuk Kim, and Shiho Kim. 2016. An IR-based facial expression tracking sensor for head-mounted displays. In SENSORS, 2016 IEEE. IEEE, 1--3.
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Sangho Lee, Gyutae Ha, Jaekwang Cha, Jinhyeok Kim, Hojun Lee, and Shiho Kim. 2015. CyberTouch-Touch and Cursor Interface for VR HMD. In International Conference on Human-Computer Interaction. Springer, 503--507.
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Cited By

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  • (2024)GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00055(331-341)Online publication date: 16-Mar-2024
  • (2024)Voice-Augmented Virtual Reality Interface for Serious Games2024 IEEE Conference on Games (CoG)10.1109/CoG60054.2024.10645616(1-8)Online publication date: 5-Aug-2024
  • (2024)Object manipulation based on the head manipulation space in VRInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103346(103346)Online publication date: Aug-2024
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  1. Hand-free natural user interface for VR HMD with IR based facial gesture tracking sensor

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      cover image ACM Conferences
      VRST '17: Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
      November 2017
      437 pages
      ISBN:9781450355483
      DOI:10.1145/3139131
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      New York, NY, United States

      Publication History

      Published: 08 November 2017

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      Author Tags

      1. facial gesture recognition
      2. head-mounted-display
      3. natural user interface
      4. virtual reality
      5. wearable sensors

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      • Ministry of Science and ICT

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      VRST '17

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      Overall Acceptance Rate 66 of 254 submissions, 26%

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      View all
      • (2024)GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00055(331-341)Online publication date: 16-Mar-2024
      • (2024)Voice-Augmented Virtual Reality Interface for Serious Games2024 IEEE Conference on Games (CoG)10.1109/CoG60054.2024.10645616(1-8)Online publication date: 5-Aug-2024
      • (2024)Object manipulation based on the head manipulation space in VRInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103346(103346)Online publication date: Aug-2024
      • (2023)Tell Me Where To Go: Voice-Controlled Hands-Free Locomotion for Virtual Reality Systems2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR55154.2023.00028(123-134)Online publication date: Mar-2023
      • (2022)Hybrid Target Selections by ”Hand Gestures + Facial Expression” for a Rehabilitation RobotSensors10.3390/s2301023723:1(237)Online publication date: 26-Dec-2022
      • (2022)ClenchClickProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35503276:3(1-26)Online publication date: 7-Sep-2022
      • (2022)A study of button size for virtual hand interaction in virtual environments based on clicking performanceMultimedia Tools and Applications10.1007/s11042-022-14038-w82:10(15903-15918)Online publication date: 15-Oct-2022
      • (2021)Review of Capacitive Touchscreen Technologies: Overview, Research Trends, and Machine Learning ApproachesSensors10.3390/s2114477621:14(4776)Online publication date: 13-Jul-2021
      • (2021)Hands-free interaction in immersive virtual reality: A systematic reviewIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.306768727:5(2702-2713)Online publication date: May-2021
      • (2020)Hands-Free User Interface for VR Headsets Based on In Situ Facial Gesture SensingSensors10.3390/s2024720620:24(7206)Online publication date: 16-Dec-2020
      • Show More Cited By

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