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View all- Yan Q(2022)Human-Computer Interactive English Learning From the Perspective of Social Cognition in the Age of IntelligenceFrontiers in Psychology10.3389/fpsyg.2022.88854313Online publication date: 6-Apr-2022
We present B2B-Swipe, a single-finger swipe gesture for a rectangular smartwatch that starts at a bezel and ends at a bezel to enrich input vocabulary. There are 16 possible B2B-Swipes because a rectangular smartwatch has four bezels. Moreover, B2B-...
We introduce MK-Pad (Mouse+Keyboard Pad), a technique for entering text and performing mouse operations using a tablet device for distance interaction. MK-Pad uses the screen of a 10.1" tablet touchscreen to host a soft keyboard and turns the screen ...
A physical keyboard key has three states, whereas a touch screen usually has only two. Due to this difference, the state corresponding to the touched state of a physical key is missing in a touch screen keyboard. This touched state is an important ...
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