Session details: Kinesthetic movement in games I
Abstract
Index Terms
- Session details: Kinesthetic movement in games I
Recommendations
Session details: Kinesthetic movement in games II
Sandbox '09: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video GamesMotionless Movement: Towards Vibrotactile Kinesthetic Displays
CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing SystemsBeyond visual and auditory displays, tactile displays and grounded force feedback devices have become more common. Other sensory modalities are also catered to by a broad range of display devices, including temperature, taste, and olfaction. However, one ...
ViBaR: VR Platform Using Kinesthetic Illusions to Enhance Movement Experience
SIGGRAPH '20: ACM SIGGRAPH 2020 Emerging TechnologiesWe propose a virtual reality (VR) experience platform based on kinesthetic illusions. While presenting sensation of movement is important for enhancing immersion and presence in VR experience, large devices and complicated systems are typically ...
Comments
Information & Contributors
Information
Published In
- Editor:
- Stephen N. Spencer,
- Program Chairs:
- Drew Davidson,
- Tracy Fullerton,
- Karen Schrier
Sponsors
Publisher
Association for Computing Machinery
New York, NY, United States
Publication History
Check for updates
Qualifiers
- Section
Conference
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 0Total Downloads
- Downloads (Last 12 months)0
- Downloads (Last 6 weeks)0