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10.1145/3306214.3338571acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
poster

Visual simulation of ice and frost with sketch input

Published: 28 July 2019 Publication History
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  • Abstract

    Visual effects (called "VFX" in this poster) have expanded the range of expression and been necessary to enhance the mood for the story in films and videos. A variety of software tools which support producing VFX has been developed.

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    References

    [1]
    Entagma. 2017. Creating Procedural Snowflake in Houdini by Entagma. (2017). Retrieved Dec 16, 2018 from http://www.entagma.com/creating-a-procedural-snowflake/
    [2]
    Theodore Won-Hyung Kim. 2006. Physically-based simulation of ice formation. Ph.D. Dissertation. University of North Carolina, Chapel Hill, USA.
    [3]
    Ryo Kobayashi. 1993. Modeling and numerical simulations of dendritic crystal growth. PhysicaD: Nonlinear Phenomena 63, 3--4 (1993), 410--423.
    [4]
    David Lipton, Ken Museth, Ben Sutherland, and DreamWorks Animation. 2013. Jack's frost: controllable magic frost simulations for 'Rise of the Guardians'. In SIGGRAPH Talks. ACM, New York, NY, USA, 16--1.
    [5]
    Clifford A Reiter. 2005. A local cellular model for snow crystal growth. Chaos, Solitons & Fractals 23, 4 (2005), 1111--1119.

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    cover image ACM Conferences
    SIGGRAPH '19: ACM SIGGRAPH 2019 Posters
    July 2019
    148 pages
    ISBN:9781450363143
    DOI:10.1145/3306214
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 28 July 2019

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