Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/331770.331792acmconferencesArticle/Chapter ViewAbstractPublication PagescikmConference Proceedingsconference-collections
Article
Free access

3DIVS: 3-dimensional immersive virtual sculpting

Published: 01 November 1999 Publication History

Abstract

Virtual Environments (VEs) have the potential to revolutionize traditional product design by enabling the transition from conventional CAD to fully digital product development The presented prototype system targets closing the **digital gap” as introduced by the need for physical models such as clay models or mockups in the traditional product design and evaluation cycle. We describe a design environment that provides an intuitive human-machine interface for the creation and manipulation of three-dimensional (3D) models in a semi-immersive design space, focussing on ease of use and increased productivity for both designer and CAD engineers

References

[1]
Beier, K. P., ~ ~ Virtual Reality in Automotive Design and Manufacturing ~J. In: Convergence "'"94, International Congress on Transportation Electronics, Dearborn, Michigan, October 1994. SAE (Society of Automotive Engineers).
[2]
Krueger, W., Froehlich, B. ~ ~ Visualization Blackboard: The Responsive Workbench J~, IEEE Computer Graphics and Applications, 14(3): 12-15, May 1994.
[3]
Cutler, L. D., Froehlich, B., Hanrahan, P.," Two- Handed Direct Manipulation on the Responsive Workbench ~l, Symposium on Interactive 3D Graphics, Providence, RI, 1997.
[4]
Rosenblum, L., Durbin, J., Doyle, Tate, D., ~ 'Projects in VR: Situational Awareness Using the Responsive Workbench. IEEE Computer Graphics and Applications 17(4): 12-13, July/August 1997.
[5]
Deering, M.F., "The HoloSketch VR Sketching system lz, Communications of the ACM, 39(5):54-56, 1996.
[6]
Guiard, Y., "Symmetric Division of Labor in Human Skilled B imanual Action: The Kinematic Chain as a Model lz, The Journal of Motor Behavior, 19(4):486- 517, 1987.
[7]
Shaw, C. D, Green, M., ~ ~ THRED: A Two-Handed Design System iJ, Multimedia System Journal, 3(6), November 1995.
[8]
Durlach I., Mavor, A.S., Committee on Virtual Reality Research, Commission on Behavioral Development, Social Science, Mathematics Education, Commission on Physical Sciences, and Applications, National Research Council. "Virtual Reality: Scientific and Technological Challenges iJ, National Academy Press, 1994.
[9]
Farin, Gerald E., ~ 'Curves and Surfaces for Computer-Aided Geometric Design, A Practical Guide ~, 4 th edition, Academic Press, San Diego,California, 1997
[10]
Piegl, L., Tiller, W. ~ ~ The NURBS Book, ii 2 aa edition, Springer Verlag, 1996
[11]
Rabaetje, R., ~ ~ Integration of Basic CAD Functions into a VR Environment J~, IEEE 3/98.
[12]
Froehlich, B., Ban'ass, S., Zehner, B., Plate, J. and Goebel, M., ~ 'Exploring Geo-Scientific Data in Virtual Environments ~, in: D. S. Ebert, M. Gross and B. Hamann, eds., Proceedings of iEEE Visualization '99, IEEE Computer Society Press, Los Alamitos, California, pp. 169-- 173, October 1999.

Cited By

View all
  • (2022)Pressure-sketch: a tablet-based design system in immersive VRVirtual Reality10.1007/s10055-022-00627-526:3(1207-1215)Online publication date: 27-Jan-2022
  • (2018)ShapeGuide: Shape-Based 3D Interaction for Parameter Modification of Native CAD DataFrontiers in Robotics and AI10.3389/frobt.2018.001185Online publication date: 5-Nov-2018
  • (2015)Virtual reality applications in manufacturing industries: Past research, present findings, and future directionsConcurrent Engineering10.1177/1063293X1456881423:1(40-63)Online publication date: 17-Feb-2015
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
NPIVM '99: Proceedings of the 1999 workshop on new paradigms in information visualization and manipulation in conjunction with the eighth ACM internation conference on Information and knowledge management
November 1999
96 pages
ISBN:1581132549
DOI:10.1145/331770
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 November 1999

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. 3D sculpting
  2. computer aided geometric design (CAGD)
  3. immersive environments
  4. virtual reality

Qualifiers

  • Article

Conference

CIKM99
Sponsor:
CIKM99: Conference on Information and Knowledge Management
November 2 - 6, 1999
Missouri, Kansas City, USA

Upcoming Conference

CIKM '25

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)32
  • Downloads (Last 6 weeks)6
Reflects downloads up to 02 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2022)Pressure-sketch: a tablet-based design system in immersive VRVirtual Reality10.1007/s10055-022-00627-526:3(1207-1215)Online publication date: 27-Jan-2022
  • (2018)ShapeGuide: Shape-Based 3D Interaction for Parameter Modification of Native CAD DataFrontiers in Robotics and AI10.3389/frobt.2018.001185Online publication date: 5-Nov-2018
  • (2015)Virtual reality applications in manufacturing industries: Past research, present findings, and future directionsConcurrent Engineering10.1177/1063293X1456881423:1(40-63)Online publication date: 17-Feb-2015
  • (2011)Volume Removed - Publisher's DisclaimerEnergy Procedia10.1016/S1876-6102(14)00454-813(1-10380)Online publication date: 2011
  • (2008)Immersive Visualization of Casting Flow and SolidificationProceedings of the 4th International Symposium on Advances in Visual Computing, Part II10.1007/978-3-540-89646-3_98(980-989)Online publication date: 1-Dec-2008
  • (2003)VSculptIEEE Transactions on Multimedia10.1109/TMM.2003.8147955:4(570-580)Online publication date: 1-Dec-2003
  • (2001)Collaborative distributed virtual sculptingProceedings IEEE Virtual Reality 200110.1109/VR.2001.913789(217-224)Online publication date: 2001

View Options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Login options

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media