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Co-creation of a Safety Culture in Digital Fabrication

Published: 28 May 2019 Publication History

Abstract

This workshop is intended to anyone (students, teachers, practitioners, technologists, designers, academics, etc.) working within or interested in the digital fabrication field. The workshop focuses on promoting, adopting, and developing a safety culture in digital fabrication. During the workshop, the participants will share information and experiences about safety in digital fabrication. A co-creation activity is organized where participants engage in the ideation, design, and prototyping of a storyboard for promoting safety in digital fabrication.

References

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D. Chen, S. Heyer, S. Ibbotson, K. Salonitis, J.G. Steingrímsson and S. Thiede (2015). Direct Digital Manufacturing: Definition, Evolution, and Sustainability Implications. J. of Cleaner Prod., 107, 615--625.
[2]
I. Gibson, D.W. Rosen and B. Stucker (2015). Additive Manufacturing Technologies: 3D Printing, Rapid Prototyping, and Direct Digital Manufacturing. 2nd edition. New York: Springer.
[3]
M. Baram and M. Schoebel (2007). Safety Culture and Behavioural Change at the Workplace -- Editorial. Safety Science, 45(6), 631--636.
[4]
C. Kohtala and S. Hyysalo (2015). Anticipated Environmental Sustainability of Personal Fabrication. J. of Cleaner Production, 99, 333--344.
[5]
D.B. Short, A. Sirinterlikci, P. Badger and B. Artieri (2015). Environmental, Health, and Safety Issues in Rapid Prototyping. Rapid Prototyping J., 21(1), 105--110.
[6]
R. Gordon, B. Kirwan and E. Perrin (2007). Measuring Safety Culture in a Research and Development Centre: A Comparison of Two Methods in the Air Traffic Management Domain. Safety Science, 45(6), 669--695.
[7]
R. Flin (2007). Measuring Safety Culture in Healthcare: A Case for Accurate Diagnosis. Safety science, 45(6), 653--667.
[8]
R. Ørngreen and K. Levinsen (2017). Workshops as a Research Methodology. J. of E-learning, 15(1), 70--81.
[9]
K. Hawtrey (2007). Using Experiential Learning Techniques. The J. of Economic Education, 38(2), 143--152.
[10]
E.B.N. Sanders, 2003. From User-Centered to Participatory Design Approaches. Design and the social sciences (18--25). Taylor & Francis, London.
[11]
U.S. Harris (2014). Communicating Climate Change in the Pacific Using a Bottom-up Approach. Pacific Journalism Review: Te Koakoa, 20(2), 77--95.
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H. Rheingold (2008). Using Participatory Media and Public Voice to Encourage Civic Engagement. Civic life online: Learning how digital media can engage youth, 97--118. The MIT Press, Cambridge, Massachusetts.

Cited By

View all
  • (2023)Sustainability Considerations in Digital Fabrication Design EducationSustainability10.3390/su1502151915:2(1519)Online publication date: 12-Jan-2023
  • (2023)Co-designing new keyboard and mouse solutions with people living with motor impairmentsProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3614549(1-7)Online publication date: 22-Oct-2023
  • (2022)Digital fabrication and Making with childrenInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.10026728:COnline publication date: 6-May-2022
  • Show More Cited By

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Information & Contributors

Information

Published In

cover image ACM Other conferences
FabLearn Europe '19: Proceedings of the FabLearn Europe 2019 Conference
May 2019
107 pages
ISBN:9781450362665
DOI:10.1145/3335055
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

In-Cooperation

  • Univ. of Oulu: University of Oulu

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 May 2019

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Author Tags

  1. Co-creation
  2. Digital fabrication
  3. Experiential learning
  4. Instructional design
  5. Participatory media
  6. Safety culture

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  • Tutorial
  • Research
  • Refereed limited

Conference

FabLearn Europe '19

Acceptance Rates

FabLearn Europe '19 Paper Acceptance Rate 6 of 16 submissions, 38%;
Overall Acceptance Rate 14 of 35 submissions, 40%

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Cited By

View all
  • (2023)Sustainability Considerations in Digital Fabrication Design EducationSustainability10.3390/su1502151915:2(1519)Online publication date: 12-Jan-2023
  • (2023)Co-designing new keyboard and mouse solutions with people living with motor impairmentsProceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3597638.3614549(1-7)Online publication date: 22-Oct-2023
  • (2022)Digital fabrication and Making with childrenInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.10026728:COnline publication date: 6-May-2022
  • (2021)Three Approaches for Shaping Safety Culture in Digital Fabrication: A Research RoadmapFabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education10.1145/3466725.3466742(1-4)Online publication date: 2-Jun-2021
  • (2019)Safety Culture in Digital FabricationProceedings of the FabLearn Europe 2019 Conference10.1145/3335055.3335068(1-3)Online publication date: 28-May-2019

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