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Analysis of Cellular Network Latency for Edge-Based Remote Rendering Streaming Applications

Published: 14 August 2019 Publication History

Abstract

Recent advances in low-latency streaming cloud technology have enabled remote rendering applications such as Google Stadia and Occulus VR. Edge-clouds located close to the end-user are expected to play an important part in improving user experience for remote rendering application. In this paper, we investigate network latency in edge-based remote rendering over LTE networks. We quantify network latency and identify the roadblocks in deploying remote rendering on existing cellular networks with extensive measurements. We show that crossing traffic could severely deteriorate latency performance and network side resource management can solve the issue. We also find the impact of various radio configurations and scheduling algorithm in LTE networks. Our results shed light on how the network side and client side can cooperatively reduce network latency for emerging applications.

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MP4 File (p8-zhang.mp4)

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      cover image ACM Conferences
      NEAT'19: Proceedings of the ACM SIGCOMM 2019 Workshop on Networking for Emerging Applications and Technologies
      August 2019
      61 pages
      ISBN:9781450368766
      DOI:10.1145/3341558
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 14 August 2019

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      Author Tags

      1. latency
      2. mobile VR
      3. mobile edge cloud

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      • Research-article
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      SIGCOMM '19
      Sponsor:
      SIGCOMM '19: ACM SIGCOMM 2019 Conference
      August 19, 2019
      Beijing, China

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      NEAT'19 Paper Acceptance Rate 8 of 18 submissions, 44%;
      Overall Acceptance Rate 8 of 18 submissions, 44%

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      • (2024)Edge Rendering Architecture for multiuser XR Experiences and E2E Performance Assessment2024 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)10.1109/BMSB62888.2024.10608249(1-7)Online publication date: 19-Jun-2024
      • (2024)RETALIN: A Queue Aware Uplink Scheduling Scheme for Reducing Scheduling Signaling Overhead in 5G NRIEEE Access10.1109/ACCESS.2024.335902812(16632-16651)Online publication date: 2024
      • (2023)Evaluating Performance of 5G Remote Rendering Connections for Virtual Reality Application Deployment2023 IEEE Future Networks World Forum (FNWF)10.1109/FNWF58287.2023.10520422(1-6)Online publication date: 13-Nov-2023
      • (2023)An Analysis of Cloud Gaming Platforms Behaviour Under Synthetic Network Constraints and Real Cellular Networks ConditionsJournal of Network and Systems Management10.1007/s10922-023-09720-931:2Online publication date: 17-Feb-2023
      • (2022)Assessing Unsupervised Machine Learning solutions for Anomaly Detection in Cloud Gaming Sessions2022 18th International Conference on Network and Service Management (CNSM)10.23919/CNSM55787.2022.9964533(367-373)Online publication date: 31-Oct-2022
      • (2022)Experimental evaluation of virtual reality applications running on next-gen network scenarios with edge cloud assistanceProceedings of the 16th ACM Workshop on Wireless Network Testbeds, Experimental evaluation & CHaracterization10.1145/3556564.3558235(16-23)Online publication date: 17-Oct-2022
      • (2022)OutRANProceedings of the 18th International Conference on emerging Networking EXperiments and Technologies10.1145/3555050.3569122(369-385)Online publication date: 30-Nov-2022
      • (2022)Latency Compensation Through Image Warping For Remote Rendering-Based Volumetric Video Streaming2022 IEEE International Conference on Image Processing (ICIP)10.1109/ICIP46576.2022.9897163(2026-2030)Online publication date: 16-Oct-2022
      • (2021)ExperienceProceedings of the 27th Annual International Conference on Mobile Computing and Networking10.1145/3447993.3448138(28-41)Online publication date: 25-Oct-2021

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