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abstract

Optical-Reflection Type 3D Augmented Reality Mirrors

Published: 12 November 2019 Publication History

Abstract

Augmented Reality (AR) mirrors can show virtual objects overlaid onto the physical world reflected in the mirror. Optical-reflection type AR mirror displays use half-silvered mirrors attached in front of a digital display. However, prior work suffered from visual depth mismatch between the optical reflection of the 3D physical space and 2D images displayed on the surface of the mirror. In this research, we use 3D visualisation to overcome this problem and improve the user experience by providing better depth perception for watching and interacting with the content displayed on an AR mirror. As a proof of concept, we developed two prototype optical-reflection type 3D AR mirror displays, one using glasses-free multi-view 3D display and another using a head tracked 3D stereoscopic display that supports hand gesture interaction.

References

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P. Eisert, P. Fechteler, and J. Rurainsky. 2008. 3-D Tracking of shoes for Virtual Mirror applications. In 2008 IEEE Conference on Computer Vision and Pattern Recognition. 1–6. https://doi.org/10.1109/CVPR.2008.4587566
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Kaori Fujinami, Fahim Kawsar, and Tatsuo Nakajima. 2005. AwareMirror: A Personalized Display Using a Mirror. In Pervasive Computing, Hans W. Gellersen, Roy Want, and Albrecht Schmidt (Eds.). Springer Berlin Heidelberg, Berlin, Heidelberg, 315–332.
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Gun A. Lee, Omprakash Rudhru, Hye Sun Park, Ho Won Kim, and Mark Billinghurst. 2017. User Interface Agents for Guiding Interaction with Augmented Virtual Mirrors. In International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2017, Adelaide, Australia, November 22 - 24, 2017.109–116. https://doi.org/10.2312/egve.20171347
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Diego Martinez Plasencia, Florent Berthaut, Abhijit Karnik, and Sriram Subramanian. 2014. Through the Combining Glass. In Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology(UIST ’14). ACM, New York, NY, USA, 341–350. https://doi.org/10.1145/2642918.2647351
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Hideaki Sato, Itaru Kitahara, and Yuichi Ohta. 2009. MR-Mirror: A Complex of Real and Virtual Mirrors. In Virtual and Mixed Reality, Randall Shumaker (Ed.). Springer Berlin Heidelberg, Berlin, Heidelberg, 482–491.
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Lucía Vera, Jesús Gimeno, Inmaculada Coma, and Marcos Fernández. 2011. Augmented Mirror: Interactive Augmented Reality System Based on Kinect. In Human-Computer Interaction – INTERACT 2011, Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, and Marco Winckler (Eds.). Springer Berlin Heidelberg, Berlin, Heidelberg, 483–486.

Cited By

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  • (2023)Combined Framework of Multicriteria Methods to Identify Quality Attributes in Augmented Reality ApplicationsMathematics10.3390/math1113283411:13(2834)Online publication date: 24-Jun-2023
  • (2023)Implementation of Interactive Mirror-Transcending Aerial Imaging SystemProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614536(1-11)Online publication date: 13-Oct-2023
  • (2021)ALiSE: Non-wearable AR display through the looking glass, and what looks solid thereProceedings of the 27th ACM Symposium on Virtual Reality Software and Technology10.1145/3489849.3489929(1-3)Online publication date: 8-Dec-2021
  • Show More Cited By

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Published In

cover image ACM Conferences
VRST '19: Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology
November 2019
498 pages
ISBN:9781450370011
DOI:10.1145/3359996
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 12 November 2019

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Author Tags

  1. 3D visualization
  2. Augmented mirror
  3. depth mismatch

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  • Abstract
  • Research
  • Refereed limited

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VRST '19
VRST '19: 25th ACM Symposium on Virtual Reality Software and Technology
November 12 - 15, 2019
NSW, Parramatta, Australia

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Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2023)Combined Framework of Multicriteria Methods to Identify Quality Attributes in Augmented Reality ApplicationsMathematics10.3390/math1113283411:13(2834)Online publication date: 24-Jun-2023
  • (2023)Implementation of Interactive Mirror-Transcending Aerial Imaging SystemProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614536(1-11)Online publication date: 13-Oct-2023
  • (2021)ALiSE: Non-wearable AR display through the looking glass, and what looks solid thereProceedings of the 27th ACM Symposium on Virtual Reality Software and Technology10.1145/3489849.3489929(1-3)Online publication date: 8-Dec-2021
  • (2021)ALiSE: Through the mirrored space, and what user interacts with avatars naturallyCompanion Proceedings of the 2021 Conference on Interactive Surfaces and Spaces10.1145/3447932.3490678(29-32)Online publication date: 14-Nov-2021
  • (2021)Auto-Calibration of Multi-view RGB-D Cameras for Virtual Mirrors2021 IEEE International Conference on Consumer Electronics-Asia (ICCE-Asia)10.1109/ICCE-Asia53811.2021.9641993(1-4)Online publication date: 1-Nov-2021
  • (2021)User experience design for a smart-mirror-based personalized training systemMultimedia Tools and Applications10.1007/s11042-020-10148-580:20(31159-31181)Online publication date: 1-Aug-2021
  • (2020)Augmented Mirrors2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR50242.2020.00045(217-226)Online publication date: Nov-2020

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