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Serious Simulation Game Design to Support Extensive Understanding of Closed-Loop Supply Chain Concept in E-Waste Management Context

Published: 27 September 2019 Publication History

Abstract

The tremendous development of technology affects rapid growth in the use of ICT devices and services. However, the number of devices usage directly increase the Waste of Electronic and Electrical Equipment (WEEE), causing various environmental and human health problems. Previous studies showed that Closed-Loop Supply Chain (CLSC) is one of the solutions to solve the WEEE problem. Nonetheless, this CLSC concept is quite challenging to understand because of its complex material structure, terminology, mechanism, various collection, and treatment strategies. This research has a specific purpose of helping higher education students understand the CLSC concept more effective by using a Serious Simulation Game (SSG). As a result of this research, the author proposes an attainable conceptual design of SSG to help students extend their learning experience to understand the CLSC concept for solving the WEEE problem.

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  • (2024)A Systematic Review of Strategic Supply Chain Challenges and Teaching StrategiesLogistics10.3390/logistics80100198:1(19)Online publication date: 15-Feb-2024
  • (2024)A leverage point perspective on serious games for sustainability transformation: a systematic literature reviewSustainability Science10.1007/s11625-024-01580-920:1(269-286)Online publication date: 14-Nov-2024
  • (2021)R3SOLVE: A Serious Game to Support End-of-Life Rooftop Solar Panel Waste ManagementSustainability10.3390/su13221241813:22(12418)Online publication date: 10-Nov-2021
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  1. Serious Simulation Game Design to Support Extensive Understanding of Closed-Loop Supply Chain Concept in E-Waste Management Context

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      cover image ACM Other conferences
      ICIBE '19: Proceedings of the 5th International Conference on Industrial and Business Engineering
      September 2019
      398 pages
      ISBN:9781450376532
      DOI:10.1145/3364335
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      • The Hong Kong Polytechnic: The Hong Kong Polytechnic University

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 27 September 2019

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      Author Tags

      1. Closed-Loop Supply Chain (CLSC)
      2. Serious Simulation Game (SSG)
      3. Waste of Electronic and Electrical Equipment (WEEE)

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      Cited By

      View all
      • (2024)A Systematic Review of Strategic Supply Chain Challenges and Teaching StrategiesLogistics10.3390/logistics80100198:1(19)Online publication date: 15-Feb-2024
      • (2024)A leverage point perspective on serious games for sustainability transformation: a systematic literature reviewSustainability Science10.1007/s11625-024-01580-920:1(269-286)Online publication date: 14-Nov-2024
      • (2021)R3SOLVE: A Serious Game to Support End-of-Life Rooftop Solar Panel Waste ManagementSustainability10.3390/su13221241813:22(12418)Online publication date: 10-Nov-2021
      • (2021)Natural Security Games in the Regenerative Economy: A ReviewGaming, Simulation and Innovations: Challenges and Opportunities10.1007/978-3-031-09959-5_23(280-287)Online publication date: 6-Sep-2021

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