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StARe: Gaze-Assisted Face-to-Face Communication in Augmented Reality

Published: 02 June 2020 Publication History

Abstract

This research explores the use of eye-tracking during Augmented Reality (AR) - supported conversations. In this scenario, users can obtain information that supports the conversation, without augmentations distracting the actual conversation.We propose using gaze that allows users to gradually reveal information on demand. Information is indicated around user’s head, which becomes fully visible when other’s visual attention explicitly falls upon the area. We describe the design of such an AR UI and present an evaluation of the feasibility of the concept. Results show that despite gaze inaccuracies, users were positive about augmenting their conversations with contextual information and gaze interactivity. We provide insights into the trade-offs between focusing on the task at hand (i.e., the conversation), and consuming AR information. These findings are useful for future use cases of eye based AR interactions by contributing to a better understanding of the intricate balance between informative AR and information overload.

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References

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  • (2024)The Impact of Near-Future Mixed Reality Contact Lenses on Users' Lives via an Immersive Speculative Enactment and Focus GroupsProceedings of the 2024 ACM Symposium on Spatial User Interaction10.1145/3677386.3682099(1-13)Online publication date: 7-Oct-2024
  • (2024)Body-Based Augmented Reality Feedback During ConversationsProceedings of the ACM on Human-Computer Interaction10.1145/36764918:MHCI(1-22)Online publication date: 24-Sep-2024
  • (2024)GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642230(1-20)Online publication date: 11-May-2024
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cover image ACM Conferences
ETRA '20 Adjunct: ACM Symposium on Eye Tracking Research and Applications
June 2020
200 pages
ISBN:9781450371353
DOI:10.1145/3379157
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 02 June 2020

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Author Tags

  1. AR
  2. Assistive Conversation
  3. Eye-tracking
  4. Gaze Interaction

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Cited By

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  • (2024)The Impact of Near-Future Mixed Reality Contact Lenses on Users' Lives via an Immersive Speculative Enactment and Focus GroupsProceedings of the 2024 ACM Symposium on Spatial User Interaction10.1145/3677386.3682099(1-13)Online publication date: 7-Oct-2024
  • (2024)Body-Based Augmented Reality Feedback During ConversationsProceedings of the ACM on Human-Computer Interaction10.1145/36764918:MHCI(1-22)Online publication date: 24-Sep-2024
  • (2024)GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642230(1-20)Online publication date: 11-May-2024
  • (2024)EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.02084(22072-22086)Online publication date: 16-Jun-2024
  • (2024)Actions, Not Apps: Toward Using LLMs to Reshape Context Aware Interactions in Mixed Reality SystemsHCI International 2024 Posters10.1007/978-3-031-62110-9_17(166-176)Online publication date: 1-Jun-2024
  • (2023)Toward Leveraging Augmented Reality (AR) for Enhancing Remote Intergenerational Communication in Cooking ScenariosProceedings of the Eleventh International Symposium of Chinese CHI10.1145/3629606.3629658(491-496)Online publication date: 13-Nov-2023
  • (2023)Minimizing Eye Movements and Distractions in Head-Mounted Augmented Reality through Eye-Gaze AdaptivenessProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614524(1-12)Online publication date: 13-Oct-2023
  • (2023)Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented RealityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581461(1-14)Online publication date: 19-Apr-2023
  • (2023)ParaGlassMenu: Towards Social-Friendly Subtle Interactions in ConversationsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581065(1-21)Online publication date: 19-Apr-2023
  • (2023)Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580871(1-17)Online publication date: 19-Apr-2023
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