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Social AR: Reimagining and Interrogating the Role of Augmented Reality in Face to Face Social Interactions

Published: 17 October 2020 Publication History

Editorial Notes

The authors have requested minor, non-substantive changes to the VoR and, in accordance with ACM policies, a Corrected VoR was published on November 4, 2020. For reference purposes the VoR may still be accessed via the Supplemental Material section on this page.

Abstract

As augmented reality (AR) technologies become more pervasive, there is a growing interest in Social AR systems designed to support face to face interactions with collocated others. Prior research on AR often focuses on the technical aspects of the technology. However, at this early juncture, it is crucial to reflect and discuss the ethical, political, societal, and privacy implications of Social AR. This workshop aims to bring together industry practitioners and academic researchers to discuss the opportunities and challenges of social AR: from platforms to content creation, to self-representation. We aim to use a design fiction approach where workshop participants create speculative scenarios that interrogate the values imbued into Social AR. Based on these discussions, we will put together a set of initial recommendations for designers of Social AR technologies.

Supplementary Material

3418585-vor (3418585-vor.pdf)
Version of Record for "Social AR: Reimagining and Interrogating the Role of Augmented Reality in Face to Face Social Interactions" by Hirskyj-Douglas et al., Conference Companion Publication of the 2020 ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW '20 Companion).

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    cover image ACM Conferences
    CSCW '20 Companion: Companion Publication of the 2020 Conference on Computer Supported Cooperative Work and Social Computing
    October 2020
    559 pages
    ISBN:9781450380591
    DOI:10.1145/3406865
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 17 October 2020

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    Author Tags

    1. augmented reality
    2. collocated
    3. design fiction
    4. face-to-face
    5. social

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    Cited By

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    • (2024)Augmented Library: Toward Enriching Physical Library Experience Using HMD-Based Augmented RealityProceedings of the 17th International Symposium on Visual Information Communication and Interaction10.1145/3678698.3687174(1-5)Online publication date: 11-Dec-2024
    • (2024)Designing Inclusive Future Augmented RealitiesExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3636313(1-6)Online publication date: 11-May-2024
    • (2024)Engaging recently incarcerated and gang affiliated Black and Latino/a young adults in designing social collocated applications for mixed reality smart glasses through community-based participatory design workshops.Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642895(1-17)Online publication date: 11-May-2024
    • (2024)Age and Realism of Avatars in Simulated Augmented Reality: Experimental Evaluation of Anticipated User Experience2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00032(83-93)Online publication date: 16-Mar-2024
    • (2023)Visual Captions: Augmenting Verbal Communication with On-the-fly VisualsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581566(1-20)Online publication date: 19-Apr-2023
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    • (2022)Affinder: Expressing Concepts of Situations that Afford Activities using Context-DetectorsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501902(1-18)Online publication date: 29-Apr-2022
    • (2021)Social Augmented Reality: A Multiperspective Survey2021 Joint 10th International Conference on Informatics, Electronics & Vision (ICIEV) and 2021 5th International Conference on Imaging, Vision & Pattern Recognition (icIVPR)10.1109/ICIEVicIVPR52578.2021.9564182(1-8)Online publication date: 16-Aug-2021

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