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Scrum Essentials Cards: Experiences of Scrum Teams Improving with Essence

Published: 18 August 2020 Publication History
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  • Abstract

    This article presents a series of examples and case studies on how people have used the Scrum Essentials cards to benefit their teams and improve how they work. Scrum is one of the most popular agile frameworks used successfully all over the world. It has been taught and used for 15-plus years. It is by far the most-used practice when developing software, and it has been generalized to be applicable for not just software but all kinds of products. It has been taught to millions of developers, all based on the Scrum Guide. Today all our Scrum training is accompanied by a set of cards designed using the Essence standard, which has given us a better Scrum.

    References

    [1]
    Jacobson, I. 2019. Live Guidance ? a revolution in software development practice; https://www.linkedin.com/pulse/live-guidance-revolution-software-development-ivar-jacobson/.
    [2]
    Jacobson, I., Lawson, H., et al. 2019. The Essentials of Modern Software Engineering: Free the Practices from the Method Prisons! ACM Books; https://dl.acm.org/doi/book/10.1145/3277669.
    [3]
    Jacobson, I., Stimson, R. 2018. Tear down the method prisons! Set free the practices acmqueue 16(5); https://queue.acm.org/detail.cfm?id=3301760.
    [4]
    Scrum@Scale; https://www.scrumatscale.com.
    [5]
    Sutherland, J., Harrison, N., Riddle, J. 2014. Teams that finish early accelerate faster: a pattern language for high-performing Scrum teams. In Proceedings of the 47th Hawaii International Conference on System Sciences; https://www.scruminc.com/scrum-papers/teamsthatfinishearlyacceleratefaster/.
    [6]
    Sutherland, J., Schwaber, K. 2018. Scrum Guide; https://scrumguides.org.

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    Published In

    cover image Queue
    Queue  Volume 18, Issue 3
    FPGAs
    May-June 2020
    98 pages
    ISSN:1542-7730
    EISSN:1542-7749
    DOI:10.1145/3411757
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 18 August 2020
    Published in QUEUE Volume 18, Issue 3

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    • (2023)Education to Agile: Fostering Team Awareness with EssenceFrontiers in Software Engineering Education10.1007/978-3-031-48639-5_6(69-84)Online publication date: 23-Jan-2023
    • (2022)A teamwork effectiveness model for agile software developmentEmpirical Software Engineering10.1007/s10664-021-10115-027:2Online publication date: 1-Mar-2022
    • (2022)Better Scrum through EssenceSoftware: Practice and Experience10.1002/spe.307052:6(1531-1540)Online publication date: 18-Jan-2022
    • (2020)Implementierung von agiler Führung in multinationalen Konzernen: Empirische Erkenntnisse aus der HalbleiterbrancheLeadership, Education, Personality: An Interdisciplinary Journal10.1365/s42681-020-00012-32:1(41-51)Online publication date: 24-Aug-2020
    • (2020)ESSENCE Kernel in Overcoming Challenges of Agile Software Development2020 IEEE 17th India Council International Conference (INDICON)10.1109/INDICON49873.2020.9342375(1-8)Online publication date: 10-Dec-2020

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