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360-Degree VR Video Watermarking Based on Spherical Wavelet Transform

Published: 16 April 2021 Publication History
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  • Abstract

    Similar to conventional video, the increasingly popular 360 virtual reality (VR) video requires copyright protection mechanisms. The classic approach for copyright protection is the introduction of a digital watermark into the video sequence. Due to the nature of spherical panorama, traditional watermarking schemes that are dedicated to planar media cannot work efficiently for 360 VR video. In this article, we propose a spherical wavelet watermarking scheme to accommodate 360 VR video. With our scheme, the watermark is first embedded into the spherical wavelet transform domain of the 360 VR video. The spherical geometry of the 360 VR video is used as the host space for the watermark so that the proposed watermarking scheme is compatible with the multiple projection formats of 360 VR video. Second, the just noticeable difference model, suitable for head-mounted displays (HMDs), is used to control the imperceptibility of the watermark on the viewport. Third, besides detecting the watermark from the spherical projection, the proposed watermarking scheme also supports detecting watermarks robustly from the viewport projection. The watermark in the spherical domain can protect not only the 360 VR video but also its corresponding viewports. The experimental results show that the embedded watermarks are reliably extracted both from the spherical and the viewport projections of the 360 VR video, and the robustness of the proposed scheme to various copyright attacks is significantly better than that of the competing planar-domain approaches when detecting the watermark from viewport projection.

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    • (2023)Just noticeable visual redundancy forecastingProceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence and Thirty-Fifth Conference on Innovative Applications of Artificial Intelligence and Thirteenth Symposium on Educational Advances in Artificial Intelligence10.1609/aaai.v37i3.25399(2965-2973)Online publication date: 7-Feb-2023
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    1. 360-Degree VR Video Watermarking Based on Spherical Wavelet Transform

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      cover image ACM Transactions on Multimedia Computing, Communications, and Applications
      ACM Transactions on Multimedia Computing, Communications, and Applications  Volume 17, Issue 1
      February 2021
      392 pages
      ISSN:1551-6857
      EISSN:1551-6865
      DOI:10.1145/3453992
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Publication History

      Published: 16 April 2021
      Accepted: 01 September 2020
      Revised: 01 August 2020
      Received: 01 March 2020
      Published in TOMM Volume 17, Issue 1

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      Author Tags

      1. 360° VR video
      2. watermarking
      3. spherical wavelet
      4. just noticeable difference

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      • Research-article
      • Refereed

      Funding Sources

      • National Natural Science Foundation of China
      • Ningbo Natural Science Foundation

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      Cited By

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      • (2024)Learning Nighttime Semantic Segmentation the Hard WayACM Transactions on Multimedia Computing, Communications, and Applications10.1145/365003220:7(1-23)Online publication date: 4-Mar-2024
      • (2024)Smart preschool education live streaming: VR-driven optimization strategyWireless Networks10.1007/s11276-022-03041-630:5(4379-4387)Online publication date: 1-Jul-2024
      • (2023)Just noticeable visual redundancy forecastingProceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence and Thirty-Fifth Conference on Innovative Applications of Artificial Intelligence and Thirteenth Symposium on Educational Advances in Artificial Intelligence10.1609/aaai.v37i3.25399(2965-2973)Online publication date: 7-Feb-2023
      • (2023)Image Quality Assessment–driven Reinforcement Learning for Mixed Distorted Image RestorationACM Transactions on Multimedia Computing, Communications, and Applications10.1145/353262519:1s(1-23)Online publication date: 3-Feb-2023
      • (2023)A robust and high-efficiency blind watermarking method for color images in the spatial domainMultimedia Tools and Applications10.1007/s11042-023-14479-x82:18(27217-27243)Online publication date: 1-Jul-2023

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