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Learning football player features using graph embeddings for player recommendation system

Published: 06 May 2022 Publication History

Abstract

Football analytics is a field that has been growing incredibly over the years thanks to the improvement of technologies capturing data in sports events. Outcomes of football matches are highly affected by the in-game decisions of football manager such as defending and attacking strategies or substituting particular football players. That is why football player recommendation is an important decision making task to gain the best results from a football match. To assist the football managers in this decision making process, a system that recommends the most suitable football player to replace a certain player is proposed. Our proposed model utilizes passing information during a game to learn feature embeddings of football players. Using the learned feature embeddings, a k-nearest neighbors (k-NN) model, an XGBoost model and an artificial neural network (ANN) model are trained to recommend the most similar and suitable replacement for a football player. The novelty of this recommendation system is that learned embeddings generate high-quality representations of football players which yield high performance for player recommendation when a replacement is needed.

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Cited By

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  • (2024)Improved passing accuracy by using pair practice in adolescent soccer playersJurnal SPORTIF : Jurnal Penelitian Pembelajaran10.29407/js_unpgri.v10i1.2173210:1(31-46)Online publication date: 27-Mar-2024
  • (2024)Sports recommender systems: overview and research directionsJournal of Intelligent Information Systems10.1007/s10844-024-00857-w62:4(1125-1164)Online publication date: 23-May-2024
  • (2023)Evaluation of Football Players’ Performance Based on Multi-Criteria Decision Analysis Approach and Sensitivity AnalysisNeural Information Processing10.1007/978-981-99-8067-3_45(602-613)Online publication date: 20-Nov-2023

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  1. Learning football player features using graph embeddings for player recommendation system

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    cover image ACM Conferences
    SAC '22: Proceedings of the 37th ACM/SIGAPP Symposium on Applied Computing
    April 2022
    2099 pages
    ISBN:9781450387132
    DOI:10.1145/3477314
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 06 May 2022

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    Author Tags

    1. football analytics
    2. graph representation learning
    3. recommendation systems

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    • ITU AI DeepMind Scholarship

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    Overall Acceptance Rate 1,650 of 6,669 submissions, 25%

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    Cited By

    View all
    • (2024)Improved passing accuracy by using pair practice in adolescent soccer playersJurnal SPORTIF : Jurnal Penelitian Pembelajaran10.29407/js_unpgri.v10i1.2173210:1(31-46)Online publication date: 27-Mar-2024
    • (2024)Sports recommender systems: overview and research directionsJournal of Intelligent Information Systems10.1007/s10844-024-00857-w62:4(1125-1164)Online publication date: 23-May-2024
    • (2023)Evaluation of Football Players’ Performance Based on Multi-Criteria Decision Analysis Approach and Sensitivity AnalysisNeural Information Processing10.1007/978-981-99-8067-3_45(602-613)Online publication date: 20-Nov-2023

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