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Solid and Effective Upper Limb Segmentation in Egocentric Vision
Upper limb segmentation in egocentric vision is a challenging and nearly unexplored task that extends the well-known hand localization problem and can be crucial for a realistic representation of users’ limbs in immersive and interactive environments, ...
Interactive Volumetric Region Growing for Brain Tumor Segmentation on MRI using WebGL
Volumetric segmentation of medical images is an essential tool in treatment planning and many longitudinal studies. While machine learning approaches promise to fully automate it, they most often still depend on manually labeled training data. We thus ...
A platform for developing and fine tuning adaptive 3D navigation techniques for the immersive web
Navigating through a virtual environment is one of the major user tasks in the 3D web. Although hundreds of interaction techniques have been proposed to navigate through 3D scenes in desktop, mobile and VR headset systems, 3D navigation still poses a ...
Sharing Ambient Objects Using Real-time Point Cloud Streaming in Web-based XR Remote Collaboration
Extended reality (XR) collaboration enables collaboration between physical and virtual spaces. Recent XR collaboration studies have focused on sharing and understanding the overall situation of the objects of interest (OOIs) and its surrounding ambient ...
X3D Field Trips for Remote Learning
Combinations of immersive media and graphic portrayals can enable the human subjective sense of Presence. This paper collects our experiences and evaluations from six projects that use Extensible 3D (X3D) interactive graphics to deliver spatial ...
X3D and glTF Model Differencing for Conversions, Comparison and Conformance Testing
The Extensible 3D (X3D) Graphics Architecture ISO/IEC 19775-1 International Standard version 4.0 is a major release that includes extensive support for version 2.0 of glTF (glTF2), a standard file format for 3D scenes, and models supporting geometry, ...
VIA: Visibility-aware Web-based Virtual Reality
New standards such as WebXR enable cross-platform VR experiences, relying on the ubiquity of the modern web browser. However, upon measuring performance of WebXR scenes, we found users can suffer from high latency while waiting for all 3D objects ...
X3D Audio Graph for the consistent declarative representation of the W3C Audio API
Modeling of sound propagation is very important for virtual acoustics and virtual reality applications. For that reason, highly advanced computer models for the prediction of sound fields in rooms have already been proposed. However, most of them are ...
Supporting Web-based Collaboration for Construction Site Monitoring
Deviations from the original blueprints could often be found on building sites. To easily identify such constructional modifications, this paper proposes a smart digital twin for construction site monitoring that supports web-based collaboration with ...
Resurrect3D: An Open and Customizable Platform for Visualizing and Analyzing Cultural Heritage Artifacts
Art and culture, at their best, lie in the act of discovery and exploration. This paper describes Resurrect3D, an open visualization platform for both casual users and domain experts to explore cultural artifacts. To that end, Resurrect3D takes two ...
How long do you want to maintain this thing? Understanding the Challenges Faced by WebXR Creators
The WebXR Device API allows the creation of web browser-based eXtended Reality (XR) applications, i.e. Virtual Reality (VR) and Augmented Reality (AR) applications, by providing access to input and output capabilities from AR and VR devices. WebXR ...
Augmented Reality for Digital Placemaking: Public Art in Clearwater, Florida
Through the use of digital placemaking, which combines physical spaces and virtual worlds, downtown locales become incubators for cultural heritage communication, fostering a sense of place attachment and strengthening community engagement. This paper ...
Preserving the Past for an Uncertain Future: Accessible, Low-Cost Methods for 3-D Data Creation, Processing, and Dissemination in Digital Cultural Heritage Preservation
Digital heritage techniques such as photogrammetry and laser scanning are revolutionizing the way we can record, analyze, and disseminate 3D information about cultural heritage sites around the world. However, the expense and expertise required to ...
In Ersilia's Footsteps: Toward an Interactive WebGL Application for Exploring the Villa Romana del Casale at Piazza Armerina, Sicily
- Rhodora Vennarucci,
- David Fredrick,
- Davide Tanasi,
- Nicholas Reynolds,
- Kaitlyn Kingsland,
- Brianna Jenkins,
- Stephan Hassam
A UNESCO World Heritage Site, the 4th-Century CE Villa Romana del Casale near Piazza Armerina, Sicily contains the largest collection of mosaics in the Roman world. However, due to accessibility issues (e.g., remote location, weak online presence), the ...
Archaeological Publication Systems: Which route to take? A compass for addressing future development
The recent diffusion of new formats of archaeological publication systems results from ad hoc solutions conceived and realized for serving specific communication needs. These new formats are customized for facilitating the fruition of specific ...
Challenges of publishing 3D data in archaeology
The paper aims to describe the tasks that need to be considered when trying to present and publish 3D data with a web viewer in line with the FAIR data principles. For the data to be used further, most 3D models of archaeological objects need to be well ...
Invisible Heritage - Analysis and Technology Digital Platform
The Invisible Heritage – Analysis and Technology (IH-AT) project aimed to design and develop a portal comprised of reliable and efficient technology-ready tools for the visualization, documentation, and analysis of the UNESCO listed churches in the ...
Interactive animation on Directional derivatives & Level curves
- Sayra Ranjha,
- Vera Hoveling,
- Beryl van Gelderen,
- Fokko van de Bult,
- Dennis den Ouden van der Horst,
- Christophe Smet,
- Marijn Roelvink,
- Ilse Bakker
We present our short series of interactive animations on directional derivatives and level curves. This visualisation was developed for students of first-year mathematics courses at the Delft University of Technology. The interactive animation is an ...
Index Terms
- Proceedings of the 26th International Conference on 3D Web Technology